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  1. #111
    Player
    TeaTimeBear's Avatar
    Join Date
    Sep 2013
    Posts
    939
    Character
    Denevieve Nebilim
    World
    Midgardsormr
    Main Class
    Arcanist Lv 60
    This behavior seems to be being fostered amongst speed runners trying to finish their quest for anima, ever wonder why derp can farm myth so fast?

    Well there are three anwsers to this, either...

    A) They play from dusk to dawn.

    B) second boss and then abandoning

    Or

    C) myth party.

    So if you have an FC mate who doesn't pull all nighters, myth groups and yet they mysterious get myth quick, chances are they angered a lot of people to get it that quickly.

    I for one think this behavior shouldn't be allowed even within free companies, people if you see your FC mate running his or her mouth about this I think the officers/leader should apply disciplinary action.

    Such action should only be taken of they are doing method B however. Why wait for the mods? While they combat the pro Len from there end we should do it from our own.
    (2)
    Last edited by TeaTimeBear; 04-12-2014 at 05:01 AM.

  2. #112
    Player
    Mithent's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Narrven Farsight
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    I don't even know why you'd try to farm myth this way using DF. If you put a decent PF group together you can keep doing quick runs, whereas with DF you're waiting on others (unless you're a tank, probably) and there's no guarantee you'll get a group that's able to do a speed run, never mind the whole leaving after 2 bosses and upsetting others thing.

    I would certainly prefer the strategy itself to remain viable for PF groups, especially as many players have already made significant use of it, but disincentivising leaving in DF is fine by me.
    (3)

  3. #113
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    The only real solution is a stiffer abandonment penalty. That way you don't screw over people who are doing things the right way by forming PF groups.
    (0)

  4. #114
    Player
    Najara's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    195
    Character
    Najara Soothsayer
    World
    Brynhildr
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Hvinire View Post
    I wanted to let you know that the team is currently looking into ways to counteract this behavior. If you encounter a player that is going AFK specifically in an attempt to be dismissed, please be sure to report this to the GMs.

    I am quite pleased to hear this. I encountered this behavior just a few days ago and a few people actually convinced me this might never be fixed, due to the lack of community interest.

    http://http://forum.square-enix.com/...-I-have-to-go.
    (1)

  5. #115
    Player
    Moheeheeko's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Asrah Stone
    World
    Behemoth
    Main Class
    Conjurer Lv 66
    Quote Originally Posted by Eekiki View Post
    The only real solution is a stiffer abandonment penalty. That way you don't screw over people who are doing things the right way by forming PF groups.
    that would just add more incentive to /afk and get kicked, like the majority are doing now.
    (0)

  6. #116
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Moheeheeko View Post
    honestly I can see this going 1 of 2 ways.

    Either they distribute the 50 myth evenly among all the bosses or they add additional myth to the last boss, either way I dont think that throws a wrench into any gears.
    They should do the smart thing and convert Soldiery to Myth when you hit cap.
    (9)

  7. #117
    Player
    GerMagic's Avatar
    Join Date
    Feb 2014
    Posts
    59
    Character
    Mierin Eronaile
    World
    Moogle
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Moheeheeko View Post
    that would just add more incentive to /afk and get kicked, like the majority are doing now.
    AFK kicked should just also get a penalty then, though I guess that opens the door for randomly kicking /harassing people.
    (1)

  8. #118
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    I'll be getting my 6th book today, and I havent really been farming myth straight up, I've gotten most of mine from capping soldiery, running roulettes, and farming turn 2. Got some from maps and dailies as well. Its not hard to get myth, and the huge hurry people are in confuses me.
    (2)

  9. #119
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    Sort of on topic, I am so sick of people that try to force speed runs on others, especially tanks.

    It happens all the time. The dungeon starts and without even a word of warning or asking if it's OK with anyone else, the tank just takes off and rounds up as many mobs as he can handle (or not handle) and everyone just has to put up with it.
    (2)

  10. #120
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Jinrya-Geki View Post
    You can counteract it by adding myth on the final boss as well. Problem solved.
    This would only cause them to nerf the first two boss Myth counts which means lower Myth overall and Brayflox then dies out weekly and people will go right back to CT - So they can counter it by nerfing it overall or they can disperse the Solid for a total of 45.
    (0)

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