It might be hard to produce enough content for a game where players can level multiple classes.Actually, Yoshi-P said this:
Which means to me that they want to start focusing on other leveling options, such as SP gained in dungeons and quest-based leveling, not just straight up grind parties. IMO, it's a huge step in the right direction.
Edit: DOH, Wolfie beat me to it.
in the end it will most likely be monotonous (XI had tons of ways to level even though 1/2 of it was on Robber Crabs) but the fact that there will be so many different options to leveling will break up the monotony. As opposed to doing Dunes and Ranine x8 each reset.
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