And just as many people would prefer they do this to more dungeons which people will have on farm status within a day.
You personally may not find it important, but plenty of people do. Not everyone wants all the new content to be dungeons or raids or anything involving battle, quite frankly I think a lot of people get tired of constantly fighting things each new patch. Plenty of people would prefer more "fun" or quirky content, such as a companion system/favour system, retainer weirdness, etc. Believe it or not, some people actually get bored of nothing but battle-oriented content. Adding extra "fluff" content helps add to the longevity of an MMO just as much as dungeon and raid content does.
And regardless of what you personally feel, SE can and will do whatever they want. If more people want this, they'll probably try to implement a system like this. And just because they'd be working on non-combat content doesn't mean they would completely drop any and all development for dungeon/raid content, yknow. They CAN do both.
Last edited by Kaoru_Nagisa; 04-07-2014 at 09:31 AM.
I'm personally in the camp that wants SE to add a favour system. I've always been a fan of side-content in these MMOs. When I played WoW, I went out of my way to level my reputation with factions, even ones that weren't relevant anymore, like the Thorium Brotherhood or Argent Dawn. In both WoW and GW2, I explored every inch of the map finding every single hidden thing there is. And now, in FFXIV, I've been dabbling in crafting and gathering, I enjoy the Beast Tribe dailies and do them every day, and I basically try out everything there is to do in the game.
If SE were to add a Favour system, I think it'd be awesome, even if it was limited to specific NPCs, like the Scions. I mean, who wouldn't want to be drinking buddies with Yda, or hear about Thancred's various adventures both before and after joining the Scions? Heck, Thancred sorta reminds me of Zidane, but with white hair and no monkey tail...
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