Also..... er....... you're playing with more guys, helping each others, talking, trying to complete a dungeon fighting bosses and..... having fun.................. you know?Sure there's a reason, not great ones but there are some. Brayflox's last boss has a small chance to drop one of the new minions apparently, which is selling for like 200-300k on my server. Plus any items gathered from chests along the way or after the boss are worth 800 company seals.


Well, exceptional situations aside I still can't think of a more fair system which can also stop the "in-progress" withdrawal abuse.
Felis catus
I really don't foresee that happening, even with the change, unless you only have one lv 50. I need 13,500 for WHM, 14,400 for WAR, and 20k+ for my 3rd, 4th, 5th, and 6th 50. By then I'll need 20k+ for my BRD and DRG also.For the same reason they didn't just let myth. drop as well as philo. points ~ If they are gained to quickly they lose their value and then people would complain in a week that do not have anymore use for them.
I think they should just change it so all points drop at the end or at least some of the myth as well, without raising the acctually amount you get per dungeon. That way people would still stop leaving after the second boss and the points remain valuable at least for a certain time.
That's not really possible with every weapon needing 13500 tombs. Based on your post, I am assuming you don't have an atma weapon--which is fine, it's up to you. Moving everything to be rewarded at the end will be taken as an insult to most players, and with the whole atma/animus grind right now, that probably wouldn't be a good idea to make a majority of players more upset.For the same reason they didn't just let myth. drop as well as philo. points ~ If they are gained to quickly they lose their value and then people would complain in a week that do not have anymore use for them.
I think they should just change it so all points drop at the end or at least some of the myth as well, without raising the acctually amount you get per dungeon. That way people would still stop leaving after the second boss and the points remain valuable at least for a certain time.
That would be silly and SE already said no when people wanted excess Philo > Myth.

270 dungeons / 30 days = 9 dungeons per day. That's still a lot.
Although I don't even care if they exchange extra Soldiery tomes at the end. The current system of 1/2 myth 1/2 myth and then soldiery drops is stupid.
It should be 1/3 myth, 1/3 myth, 1/3 myth + soldiery. You don't have to change the # of tomes dropped from the dungeon to make the last boss more worthwhile after people have capped soldiery.



I requested this months ago and it was refused/ignored, too bad, there is almost zero reason to be doing roulette after I hit my soldiery cap.
Last edited by Jinko; 04-04-2014 at 11:57 PM.

More like 3 months. He was saying most wouldn't have it by 2.25 and 2.3 even.270 dungeons / 30 days = 9 dungeons per day. That's still a lot.
Although I don't even care if they exchange extra Soldiery tomes at the end. The current system of 1/2 myth 1/2 myth and then soldiery drops is stupid.
It should be 1/3 myth, 1/3 myth, 1/3 myth + soldiery. You don't have to change the # of tomes dropped from the dungeon to make the last boss more worthwhile after people have capped soldiery.
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