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  1. #41
    Player
    Skullriot's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    X'adsila Ahisaai
    World
    Lamia
    Main Class
    Thaumaturge Lv 13
    I know I'm a little late to the party, but I can't think of an MMO where race and name change services aren't paid only. The aesthetician is crazy because things like that have been paid for the longest time. The first time it was ever a non paid service was when WoW introduced the barber/hairdresser back in wrath of the litch king... the second expansion after the initial release of the game.

    Charging money for race change is standard practice! I wish they would sell "name change certificates" or something. This kind of standard stuff is missing from the ff14 services, and it boggles me as to why.
    (0)

  2. #42
    Player
    Allyra's Avatar
    Join Date
    Aug 2012
    Posts
    359
    Character
    Allyra Arianos
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zirael_Foxfire View Post
    But that's cash shop business model, not subscription model.
    Didn't read the rest of the thread, but this is so incorrect it makes my head spin.

    There are a lot of p2p mmos that charge irl money for race changes. You may not like it, but let's not pretend this hasn't been a standard for the subscription model.
    (0)

  3. #43
    Player
    shintashi's Avatar
    Join Date
    Apr 2014
    Location
    Uldah
    Posts
    93
    Character
    Rydian Cecilson
    World
    Exodus
    Main Class
    Carpenter Lv 50

    Compromise: A possible solution

    Let players have their cake and eat it too


    Alchemist potions suck, especially compared to food (30s vs. 1800s duration), But what if Alchemists could make Fantasia Potions.. They are potions right?

    I came up with a solution while staring at that lonely Behemoth Horn in my inventory and dreaming of that Super Armor you get from the Odin fate.

    What if the ingredients were from multiple Rare Fates & items that only pop once in a while? like, what if you had to work at getting each ingredient, but also knew you couldn't just Grind like Mythology stuff, you had to do whatever Astrological Voodoo gets people in the right places at the right times.

    This keeps Fantasia almost as rare as it was before, but it also gives Alchemists a reason to continue playing the game and paying subscription. Let people both buy and make the thing, but let making it be the most cruel recipe ever.
    (1)
    Last edited by shintashi; 04-04-2014 at 07:28 PM.
    Nothing is quite so boring as nothing.

  4. #44
    Player
    Skullriot's Avatar
    Join Date
    Feb 2014
    Location
    Limsa Lominsa
    Posts
    59
    Character
    X'adsila Ahisaai
    World
    Lamia
    Main Class
    Thaumaturge Lv 13
    Quote Originally Posted by shintashi View Post
    What if the ingredients were from multiple Rare Fates & items that only pop once in a while? like, what if you had to work at getting each ingredient, but also knew you couldn't just Grind like Mythology stuff, you had to do whatever Astrological Voodoo gets people in the right places at the right times.
    The issue with making it rare is the exclusivity of the item. This kind of item is something that should be available for everyone to access, and like I said before, making it a moogle station thing is the best way to go about it. It makes it available for all, and easy to access. It's not something everyone is going to need to access, many people are probably happy with just the aesthetician. Generally making large character changes a pay per use feature is a good idea, as making it an in game item would probably just frustrate most players, as the item would still be out of reach for a good lot of people that wanted it.
    (0)

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