
Originally Posted by
Sleigh
I value Puro's work, but when it comes to Spell Speed I'm not in line with the spreadsheet. I'm not a fan of Spell Speed, it's too hit or miss for me in real fights. It can either give you an extra attack(s) before you have to dodge/move/kill an enemy (assuming ithere's nothing more to attack currently), or it can do nothing for you; if you could only get, say, 8 GCDs before having to dodge, unless you squeezed in an extra one (possible but not as common as it would be with higher SS), DET/CHR gave you more damage. A spell speed build is reliable in certain fights, and I could see it realistically winning in a training dummy parse on average, but when you have to break tethers every 20s and dodge plumes and move in etc etc in every fight in FFXIV, I'd rather just go for the reliably higher damage DET/CHR in all scenarios if I'm building towards one gear set.
It's much less gearing for a theorized average sustained boost and more gearing for something I know will help in every fight, every instance. Technically a CHR build would be best on bursting down mechanics that won't let you get in another attack from SS, a DET build (well, I should say, gearing DET over SS as we get a lot of CHR as is with most builds) would be the safest average damage increase, a SS build could do the best if you stand still for minutes at a time or if you constantly get an extra attack off before having to move - it's all about just what you prefer for now.
I'd say BLM has the highest options for what's reasonable to gear for, which is nice. Melee and SMN want Determination first and foremost with a side of CHR and minimize SS, while BRD wants CHR and DET in heaps. BLM could go any way and do pretty well in line with each other, realistically.