Quote Originally Posted by ZDamned View Post
Got it to 10% last night.

Advice as a tank, is to leave it in the center, only spin around it to keep the boss between you and the Yellow Marked Devour target.
Also, Tank swap at 3, Paladins with Cooldowns can hold it for 7, I decided to test it when out OT DC'd.
3 isnt bad but 2 is better... generally will fall off after the other tank gets 2nd also tempting the rng to give heals thorns and yellow while a tank is at 2 stacks is a bit of a unnecessary risk. In the last phase are you brute forcing it or struggling with slug mechanics?