It's obvious you have not tanked Coil based on your statement. 1 Miss on a Paladin, or Warrior re-sets your combo, and you will miss 20+% of the time if your below the magic number required for Coil enemies. 1-4 being 471, and 5 being 480. Turn 6 seems 490 according to many sources, and my fight last night I was at 500 without a miss.
Missing on that combo WILL result in early hate being ripped off. You can argue that people just need to wait, but fights enrage, and healers still need to heal. Missing even once will get a healer killed early in a raid fight.
4-Man dungeons, and CT don't actually require accuracy, Neither do most of the Primals, save for Leviathan Extreme.
My point being, Accuracy is the single most important stat in the game for anyone who runs Coil, barring healers, and that's even more so true for Tanks. Even the new healer gear has accuracy on it too now.


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