See, when you are rational and actually factual we can agreeNot really. The amount of content had a lot to do with the "failure" (big word, a game isn't failed until it closes, and if you expect this one to close anytime soon, you're more delusional than you look. And believe me, you already look very delusional).
Most people that quit early quit because there was nothing to do, other than leves, even and especially at low levels. Quests are few and far between (and basically everyone *expects* quests nowadays, and the ability to at least partially level through them), and levequests were seen as nothing else than directed grinding, time-limited to boot.
On top of that, there is an absolute lack of tutorial content, which is another thing that's seen as indispensible nowadays.
The lack of content was exacerbated by the slower leveling, which meant that to get to the next batch of content you'd have to grind half a day even at low levels.![]()
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