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  1. #11
    Player
    Edellis's Avatar
    Join Date
    Dec 2013
    Posts
    754
    Character
    Ixora Lepta
    World
    Zalera
    Main Class
    Archer Lv 73
    Quote Originally Posted by Raestloz View Post
    Basically, you're saying that Increased Attack Frequency should be balanced with good TP management, which involves Reducing your Attack Frequency

    You.... really don't see something wrong? At all?
    No...because the whole point is the ability to increase your attack frequency.
    (1)

  2. #12
    Player
    Wobble's Avatar
    Join Date
    Mar 2011
    Location
    GRIDANIA
    Posts
    1,343
    Character
    Wobble Wibblewobb
    World
    Balmung
    Main Class
    White Mage Lv 60
    Quote Originally Posted by Tupsi View Post
    Haste exists - All yoshi needs to do is get over it and let our mages cast Haste. Monsters and NPCs cast it no problem, so why not us? Haste has always been an integral spell in FF games lol - Heck even in Romancing SaGa games in a way.
    To existing Mage jobs, no thanks... It's enough for a healer to keep everyone healed in some fights then you want to add the whining for haste when it wears off most likely in 30 seconds from all the melee/DPS? Now I could see it come in with a support/DPS job like rdm or maybe let smn have it. I for one would think it better to make light party 5 and full party 10 this way they could add a support job or two.
    (0)

  3. #13
    Player
    Phaylis's Avatar
    Join Date
    Aug 2013
    Posts
    119
    Character
    Aramil Souldrifter
    World
    Behemoth
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Edellis View Post
    No...because the whole point is the ability to increase your attack frequency.
    No it allows you to use your weaponskills more often does not affect auto attack.

    And I don't know what your contribution to this is. There is no debate on managing TP. You have to do that with or without Skill Speed. The point is that it does not add anything compared to accuracy, determination and crit rate. I would like square to re look at this stat and make it viable so when we get a piece of gear with Skill Speed on it and think its junk. You can find lower level ilvl gear than current end game gear that weighs heavier because Skill Speed does not improve your characters. You can have 2 pieces of gear that are identical with Skill Speed and the other Piece has everything but Skill Speed and are roughly equivalent to performance. However you do that with a piece of gear with det or crit on it and too extent accuracy you have lowered that person dps output.
    (5)

  4. #14
    Player MurakumoMillennium's Avatar
    Join Date
    Jan 2014
    Posts
    408
    Character
    Murakumo Millennium
    World
    Leviathan
    Main Class
    Miner Lv 50
    Quote Originally Posted by Edellis View Post
    Or you could just pay attention to your TP bar and not waste it all during extended battles?

    It really isn't that hard. It's a DPS increase based on time that you're in complete control of.
    Stack skillspeed to attack faster! Oh but you'll go through TP faster too, so attack slower. Which, you know, completely negates the purpose of skillspeed to begin with.

    Before you reply with a "but skillspeed will be great for the times you need it!" response, skillspeeds most beneficial times to have it is still overshadowed by crit/det builds in the same situation.
    (4)

  5. #15
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    For skill speed to be an useful stat it also has to have some increased tp regeneration with it, otherwise its always going to be bad in longer fights.
    (3)

  6. #16
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Edellis View Post
    Or you could just pay attention to your TP bar and not waste it all during extended battles?

    It really isn't that hard. It's a DPS increase based on time that you're in complete control of.
    Your understanding of simple math/physics is sorely lacking. TP regeneration is a constant. No matter how fast you attack, you will always have the same amount of total TP, which translates to puting out the same amount of total damage. If you eat 100 pieces of chocolate in 5 days vs. 100 pieces of chocolate in 1 day, does that mean you ate more chocolates? No, it simply means your chocolate/day (read: DPS) temporarily went up until your resources dried out, at which point your total is the same.

    Skill speed's inherent issue is with TP regeneration. Until they do something about that, it will forever be a useless stat unless they introduce intentionally short fights where you need pure burst.
    (0)

  7. #17
    Player
    Treble's Avatar
    Join Date
    Aug 2013
    Posts
    166
    Character
    Treble Elysian
    World
    Leviathan
    Main Class
    Lancer Lv 60
    For the love of god, make skill speed stop sucking. PLEASE. The new stone gear for drg is SLATHERED in the shit, and it's just atrocious dps wise as a result.
    (1)

  8. #18
    Player
    Vactus's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    341
    Character
    Vactus Serakai
    World
    Faerie
    Main Class
    Marauder Lv 50
    I just want to be able to actually gain TP back as a WAR. /lonelycorner
    (0)

  9. #19
    Player
    Huntington's Avatar
    Join Date
    Feb 2014
    Posts
    532
    Character
    Dante Huntington
    World
    Shiva
    Main Class
    Marauder Lv 70
    Wish Icarus Wings could be crafted and used outside of PvP like in XI, that would be nice.
    (0)

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