Page 5 of 11 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 110
  1. #41
    Player
    rockso's Avatar
    Join Date
    Mar 2014
    Posts
    63
    Character
    Dr Rockso
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by BloodPact View Post
    IDK
    Yes.. If i want to do hard content such as coil. Id certainly like for them to know what they are doing IE they have coil gears.

    You literally have no idea how many time Ive placed please be exp'd because 6 of us clear weekly to get a full myth and dl person come in and just absolutely be terrible. We put high levels in DF because believe it or not some of us have busy lives. Yet we actually took the time to learn the content ourselves and not jump in parties looking to 1 shot just to be a boat anchor. So when i place requirements that seem high its because I dont like carrying people that dont even try.


    The way it is is fine if you havent done t6 you should even be voicing an opinion in this thread. That turn is redic hard. And people that complete that and above should be well rewarded. AT,BL,Hali Hard modes tome grinding for the same item level as an extremely difficult fight is not right. Rewards for pushing yourself to challenge yourself and excel is great, rewarding people for being average and not trying to better themselves is terrible.

    RNG is RNG but once you get that piece you feel accomplished. Again not a race to be BIS by next week.
    (0)

  2. #42
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Odett View Post
    Ninix is making great points and I think you're just failing to understand them at this point. If you want to do Coil, then you'll get better gear. Gear is the biproduct of content. If you want to do something that is not Coil, then you don't need Coil gear in the first place.
    I didn't say that I'm not going to ever do Coils and that I want the best gear in the game for doing nothing, Again that's not the point. My point is that I may not be able to obtain the best gear in the game for months FROM COILS. With Crappy RNG and Lockouts I could go another 3 months without a drop. Tomestone Gear is suppose to fill in the gaps if you are having bad luck with Coils RNG. So again Assuming Sands of Time Drop in the new Coils, I could fall behind. The only reason I didn't fall behind pre 2.2 is because I could buy Relic Gear. Look how Tank/Healer drops were, My first static fell apart because the Tanks weren't getting drops after 3 months of farming.

    Full Allagan Gear or Full Weathered Gear(soldiery) are not BIS, Mixing and matching of both sets are. If Sands of Time only Drop in Coils then that mean I have to deal with RNG, Lockouts, and others lotting just so I could upgrade a piece of gear. And that could take months.

    If the only way to Upgrade Weathered gear is from Coils then the items need to be 100% for all party members per week, Even if its only from T7 100% and random from the other turns.. Simple as that. If it needs to be from the hardest raiding content then so be it, I really don't have a problem with it. But I do have a problem with upgrade items only dropping from the hardest raiding content, With whatever the Drop Rate is, On top of a weekly lockout, And then you have to lot against other.

    Pre 2.2 if you didn't get anything from Coils you could buy relic gear to keep up with the rest of your group. Post 2.2 if you have bad luck in Coils you can buy filler pieces but you still have to deal with RNG in Coils just to upgrade it. I don't know how they could make it upgradeable outside of Hard Raiding Content, I just don't think we should have the two best sets of gear all rely on RNG from content that has a week long lockout.


    Quote Originally Posted by BloodPact View Post
    Snip.
    About an hour ago there was some Party Finders for T1 that had ilvl84 and one had ilvl87 requirements on it, and a T5 with ilvl88 (I can understand that).

    Quote Originally Posted by rockso View Post
    Again not a race to be BIS by next week.
    Dude who is racing? With lockouts there is no racing in this game to be BIS. If the game Had no Lockouts Then you could come in here talking about racing.
    (2)
    Last edited by Arkista; 03-30-2014 at 05:46 AM.

  3. #43
    Player
    BadRNG's Avatar
    Join Date
    Aug 2013
    Posts
    133
    Character
    Krael Bastion
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by rockso View Post
    The way it is is fine if you havent done t6 you should even be voicing an opinion in this thread. That turn is redic hard. And people that complete that and above should be well rewarded. AT,BL,Hali Hard modes tome grinding for the same item level as an extremely difficult fight is not right. Rewards for pushing yourself to challenge yourself and excel is great, rewarding people for being average and not trying to better themselves is terrible.

    RNG is RNG but once you get that piece you feel accomplished. Again not a race to be BIS by next week.
    There is no skill, or accomplishment, in RNG. As others have said, I have zero issue with the best gear coming from coil. I have an issue with the fact you can be skilled and regularly farm coil yet walk away with none of that gear because RNG be RNG. It's a crappy and archaic system, and the fact that people continue to defend it with silly excuses that amount to "it is how it is" baffles me.

    Since the likely culprit for this design decision is to stall progression, I'd suggest a bit of both sides solution. Not every turn clear will drop the X of time items, but when they do everyone in group should get one. This ensure you don't get loaded up with them after a few weeks, and even if you do get lucky there is still the tome requirement to further slow things a bit.
    (3)

  4. #44
    Player
    BloodPact's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    414
    Character
    Atemi'a Arecis
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by rockso View Post
    Yes.. If i want to do hard content such as coil. Id certainly like for them to know what they are doing IE they have coil gears.

    You literally have no idea how many time Ive placed please be exp'd because 6 of us clear weekly to get a full myth and dl person come in and just absolutely be terrible. We put high levels in DF because believe it or not some of us have busy lives. Yet we actually took the time to learn the content ourselves and not jump in parties looking to 1 shot just to be a boat anchor. So when i place requirements that seem high its because I dont like carrying people that dont even try.


    The way it is is fine if you havent done t6 you should even be voicing an opinion in this thread. That turn is redic hard. And people that complete that and above should be well rewarded. AT,BL,Hali Hard modes tome grinding for the same item level as an extremely difficult fight is not right. Rewards for pushing yourself to challenge yourself and excel is great, rewarding people for being average and not trying to better themselves is terrible.

    RNG is RNG but once you get that piece you feel accomplished. Again not a race to be BIS by next week.
    I just made a post in the previous page about self-absorbed people and here you come as the perfect example to solidify my point. I, like you, have gone through my fair share of people who have met the ilvl requirements by equipping hero's/relic gear only or even using accessories from other classes to fill slots. But you know what? I don't know in Excalibur, but on Hyperion, I've partied with quite a few of fully equipped Allagan players (weapon included) that account for 1/2 in contributions to a party to some fully equipped heros/relic players I've met. Just because you rock Allagan (or High Allagan now) doesn't mean you're good; it means you don't suck (which is very different from being good, and it doesn't apply to every piece of content in the game). You can still be carried to a certain degree in Coil. The only exception for this are the pioneers that are downing the Second Coil of Bahamut just as we are having this discussion. Those are good.
    Back to the people who geared only on myth; whether it be because they have a busy life, don't care about Coil, etc. (doesn't really matter), they had the option to be not equal, but at a decent gear level to those exploiting the hardest content of the game. I think it's fair for them.
    (3)

  5. #45
    Player
    Kresciel's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Arisa Myrrh
    World
    Tonberry
    Main Class
    Conjurer Lv 80
    Soon we will get i100+ parties only and the people who didn't have the rng luck to get their sands/oil of time will be left out. Sounds fun.
    (6)

  6. #46
    Player
    Ninix's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Talim Amariyo
    World
    Balmung
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Kresciel View Post
    Soon we will get i100+ parties only and the people who didn't have the rng luck to get their sands/oil of time will be left out. Sounds fun.
    Sooooo... find a group with people who aren't unreasonable, or better yet, form your own.
    (2)

  7. #47
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by BloodPact View Post
    -snip-
    Yup. I was in a group yesterday for Leviathan EX. The rest of the group was from the same FC and all but maybe one had T5 Weapons. They almost ALL kept making the same mistakes, for a good 3 hours. "Good" players learn faster than that, and Leviathan doesn't have much in the way of mechanics to memorize.
    (0)

  8. #48
    Player
    rockso's Avatar
    Join Date
    Mar 2014
    Posts
    63
    Character
    Dr Rockso
    World
    Excalibur
    Main Class
    Archer Lv 50
    Quote Originally Posted by BadRNG View Post
    thoughts
    I never said there was skill in RNG. But yes there is an accomplishment. As in I did this and I got a reward for it. Or I stuck with it and finally got the reward. Saying "never walk away with gear" is dumb. It WILL happen. Like I said before I farmed coil for months before I got BIS boots and head. While i watched others in my static gear their 2nd and 3rd class. But you know what when that piece dropped there was no fighting over who gets it or let me greed against you. I waited patiently and it sucked.

    But if there was a better solution to gear drops id be all for it. Giving everyone a drop when you beat turn x is not the answer. Dropping a piece of unfinished gear that you can trade in for x turn drop of your choice isnt either. because who chooese who gets what? That causes issues even with people that are good friends. Everyone wants gear leaving it to luck keeps arguments of who gets what at bay.

    You know what would work though? Remove the lock out. Do like CT and lock gear lotting but allow people that havent gotten anything to get something from the turn. Id be completely down for that. Since 1-5 unlocked ive helped soooo many FC members get gear. I didnt do that before because lockouts and yes I wanted gear and less wipes.

    Quote Originally Posted by BloodPact View Post
    taken out of context to fit my rant
    You make good points but then again im not wrong even by your example. Yes you can over gear and carry people through turns essentially leaving the RNG to go to said person. But thats less of a chance of losing compared to the person that does exactly what you said puts on heros fending/striking/whatever on a healer and says herp derp guys i r guud! The people that do that are the main reason why the community is the way it is. They try to slide their way into a group that normally does something very easily with other skilled/experienced people, yet these people jump in lie and cause failure because they could care less they just want dem loots. In fact they probably dont even know that what they are doing is very very bad. because i press the buttons and things happen right?

    Is my time not as valuable as a casual players time? Can i not have a life because I am expected to help players that are casual jump in 1 shot groups that are clearly not capable to do this? Why is someones time more valuable than the other? My groups are made this way because I value my time. I am not here to teach. There are learning parties every day in PF. Please join those do not waste peoples time.
    (0)
    Last edited by rockso; 03-30-2014 at 07:15 AM.

  9. #49
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Went back and fixed the OP so maybe now that will be better for some people.


    Quote Originally Posted by rockso View Post
    But if there was a better solution to gear drops id be all for it. Giving everyone a drop when you beat turn x is not the answer. Dropping a piece of unfinished gear that you can trade in for x turn drop of your choice isnt either. because who chooese who gets what? That causes issues even with people that are good friends. Everyone wants gear leaving it to luck keeps arguments of who gets what at bay.

    You know what would work though? Remove the lock out. Do like CT and lock gear lotting but allow people that havent gotten anything to get something from the turn. Id be completely down for that. Since 1-5 unlocked ive helped soooo many FC members get gear. I didnt do that before because lockouts and yes I wanted gear and less wipes.
    Lockouts aren't going any where for the next six months. You are against a upgrade item being 100% for everyone, But you are ok with them to remove lockouts and let everyone spam Coils all week long and then lock them out once they get a piece of gear? So if we used your mentality towards drops then dungeons should not give Tomes 100% of the time they should all be random. Would that be fair?
    (3)
    Last edited by Arkista; 03-30-2014 at 07:17 AM.

  10. #50
    Player
    Crater's Avatar
    Join Date
    Mar 2014
    Posts
    399
    Character
    Jade Nixx
    World
    Balmung
    Main Class
    Marauder Lv 90
    Quote Originally Posted by rockso View Post
    But if there was a better solution to gear drops id be all for it. Giving everyone a drop when you beat turn x is not the answer.
    Why is it not the answer? Sands, Oils, and UnIDs are all exclusively used to upgrade equipment that is already on a weekly lockout. If a GM spawned into the game and just handed you a stack of 99 of each, it would still be impossible for you to gear up any faster than the 450 Soldiery/week lockout will allow. It's not something that would ever allow people to gear up "too fast", and it's not handing out gear to people who haven't earned it, because to actually get the things you need to actually complete Turns 7 and up.
    (3)
    Last edited by Crater; 03-30-2014 at 08:44 AM.

Page 5 of 11 FirstFirst ... 3 4 5 6 7 ... LastLast