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  1. #11
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Raestloz View Post
    No. The issue is the fact that you can't get it when you DO need it. This FATE-based system is arbitrary and is not even in the slightest "fun".
    It sounds to me like you are saying that anything which does not produce immediate results is automatically the opposite of fun.

    Even if my assumption is incorrect, let me highlight what I think the benefits are to this process.

    1) No one has to compete with anyone else in the area for the drops unlike in a dungeon, where players not under agreement or in a static group have to compete for loot rolls.
    2) No teams have to be assembled such as in a duty. This also avoids the "one and done" players who come for their drop and/or quest completion item, and then leave to go to the next fight.
    3) There is no weekly lockout or reset so players can run FATEs as often as they like, and the player can start and stop at their leisure.
    (1)
    Last edited by Dotsusama; 03-30-2014 at 01:33 AM. Reason: typo