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  1. #531
    Player
    DeadRiser's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Kipp Kaida
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    Sargatanas
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    Conjurer Lv 70
    Quote Originally Posted by Reika View Post
    including lines like "That's what I'm looking for but you obviously don't think too far when trying to come up with a quick "like me" comment." Makes you part of the problem... making personal attacks is never the right answer.
    Yes and these casuals wont be able to handle things when it turns into real MMO requiring teamwork and OMG moving in combat.

    Popular phrase: "For the love of god, don't stand in fire!"

    Believe me... that is HARD for a lot of people to comprehend.
    My point remains the same. Everyone is entitled to their own ideas and opinions, but it's another thing to call somebody else out and tell them there idea is dumb. Not saying you did do it, but telling me I'll still choose the AoE spell... really? Whatevaaaa
    (1)

  2. #532
    Player
    Tsuga's Avatar
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    Mar 2011
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    Ul'dah
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    440
    Character
    Tsuga Lem
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    Balmung
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    Conjurer Lv 70
    Quote Originally Posted by DeadRiser View Post
    My point remains the same. Everyone is entitled to their own ideas and opinions, but it's another thing to call somebody else out and tell them there idea is dumb. Not saying you did do it, but telling me I'll still choose the AoE spell... really? Whatevaaaa
    Looked like they were just pointing out the flaw in your line of logic. Basically you were saying "now that I have A and B, but B is better, I'll always choose B, but if I have A and B and they were wearing new hats, and B is still better, I wouldn't choose B as often".

    Basically AoE spells would function the same way with or without toggle, but you were implying that you wouldn't use them the same way. Why wouldn't you use them the same way? The only reason you wouldn't is if the MP/Hate were balanced on them, which has nothing to do with AoE toggle itself.
    (4)

  3. #533
    Player
    Reika's Avatar
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    Mar 2011
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    Character
    Reika Shadowheart
    World
    Durandal
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    Armorer Lv 80
    Quote Originally Posted by Tsuga View Post
    Looked like they were just pointing out the flaw in your line of logic. Basically you were saying "now that I have A and B, but B is better, I'll always choose B, but if I have A and B and they were wearing new hats, and B is still better, I wouldn't choose B as often".

    Basically AoE spells would function the same way with or without toggle, but you were implying that you wouldn't use them the same way. Why wouldn't you use them the same way? The only reason you wouldn't is if the MP/Hate were balanced on them, which has nothing to do with AoE toggle itself.
    They could balance MP/Hate/potency/cast times/cast speeds with a toggle in place for one spell.

    AOE off- Spell has normal recast time/cast speed, and hate for a single target with the normal MP cost. Increase all/decrease potency and cast speed if you toggle AOE on. problem solved.

    Now in terms of hate when you cast a heal in AOE. How much hate do you believe should be generated if you heal someone for 0? If they do it right, it should be an extremely minuscule amount, nearly no hate generated for nothing accomplished. It would more logically generate hate depending on how much damage/healing you do, modified by your hate modifying traits or skills. AOE healing a party but only healing one person with more than 0 hp would not logically pull much enemy hate onto you.
    (2)

  4. #534
    Player
    Tsuga's Avatar
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    Ul'dah
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    Tsuga Lem
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    Balmung
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    Conjurer Lv 70
    Quote Originally Posted by Reika View Post
    They could balance MP/Hate/potency/cast times/cast speeds with a toggle in place for one spell.

    AOE off- Spell has normal recast time/cast speed, and hate for a single target with the normal MP cost. Increase all/decrease potency and cast speed if you toggle AOE on. problem solved.

    Now in terms of hate when you cast a heal in AOE. How much hate do you believe should be generated if you heal someone for 0? If they do it right, it should be an extremely minuscule amount, nearly no hate generated for nothing accomplished. It would more logically generate hate depending on how much damage/healing you do, modified by your hate modifying traits or skills. AOE healing a party but only healing one person with more than 0 hp would not logically pull much enemy hate onto you.
    Oh yeah, I agree. I am definitely preaching Hate/MP balance on AoE. I agree that right now it's imbalanced, and the only time you have to worry about AoE causing problems is when you're surrounded by mobs/on Behest. I'm just not blaming the toggle for this (because balance has nothing to do with the toggle).

    I think that if you heal someone, you should get some amount of hate for it. Hence why using AoE would be a big risk. I liked that in XI I only used AoE cure (curaga - I played WHM) in dire situations, and I would like that feeling again. It should also consume around double the MP of a standard spell to AoE it.
    (3)

  5. #535
    Player
    DeadRiser's Avatar
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    Kipp Kaida
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    Sargatanas
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    Conjurer Lv 70
    Quote Originally Posted by Tsuga View Post
    Looked like they were just pointing out the flaw in your line of logic. Basically you were saying "now that I have A and B, but B is better, I'll always choose B, but if I have A and B and they were wearing new hats, and B is still better, I wouldn't choose B as often".

    Basically AoE spells would function the same way with or without toggle, but you were implying that you wouldn't use them the same way. Why wouldn't you use them the same way? The only reason you wouldn't is if the MP/Hate were balanced on them, which has nothing to do with AoE toggle itself.
    Endless mp does affect AoE, and will if they change it. I think they know what they are doing, let them do it. Glad they made a decision that people don't like.
    (0)

  6. #536
    Player
    darkstarpoet1's Avatar
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    Darkstar Poet
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    Excalibur
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    Carpenter Lv 60
    Quote Originally Posted by DeadRiser View Post
    Endless mp does affect AoE, and will if they change it. I think they know what they are doing, let them do it. Glad they made a decision that people don't like.
    glad for decisions that people don't like? that's like saying i am glad people are leaving because i can have the game all to myself. it's easier to fix and tweak a few things than it is to take away one of the few things the game did right. change for the sake of change without any benefit is not the way to fix a game.
    (4)


    http://crystalknights.guildwork.com/

  7. #537
    Player
    Tsuga's Avatar
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    Tsuga Lem
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    Balmung
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    Conjurer Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    glad for decisions that people don't like? that's like saying i am glad people are leaving because i can have the game all to myself. it's easier to fix and tweak a few things than it is to take away one of the few things the game did right. change for the sake of change without any benefit is not the way to fix a game.
    Don't feed the troll .

    *Done trying to reason with her.
    (1)

  8. #538
    Player
    DeadRiser's Avatar
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    Kipp Kaida
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    Sargatanas
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    Conjurer Lv 70
    Quote Originally Posted by darkstarpoet1 View Post
    glad for decisions that people don't like? that's like saying i am glad people are leaving because i can have the game all to myself. it's easier to fix and tweak a few things than it is to take away one of the few things the game did right. change for the sake of change without any benefit is not the way to fix a game.
    Yeah, I'm glad. People complained because they didn't have enough MP. They gave Mp regeneration outside of battle.
    People complained about ranking up too slow, now you get little rewards for fighting stronger mobs (since they changed sp)
    And NO I am not saying I'm glad people are leaving because I don't play the game anymore. Waiting till the game is worthy of playing.
    (1)

  9. #539
    Player
    DeadRiser's Avatar
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    Kipp Kaida
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    Sargatanas
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    Conjurer Lv 70
    Quote Originally Posted by Tsuga View Post
    Don't feed the troll .
    I'm a troll now, and always have been.
    Funny because I actually want the game to be better.
    It's also humurous ya'll cry "troll" at anyone that shows opposition of the majorities opinion.
    (1)

  10. #540
    Player
    darkstarpoet1's Avatar
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    Darkstar Poet
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    Excalibur
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    Quote Originally Posted by DeadRiser View Post
    I'm one of the few that are happy they are doing this. I find it boring to spam AoE cure all the time. It just makes mages dulla and boring, and as of now, there really isn't a side effect to abusing AoE aside from hate because you never run out of mp. Also makes it too easy when you can AoE heal every 2 seconds
    it's going to be that same after the change. if they make aoe its own spell people will use aoe only version of the spell and say forget the single. if you want a challenge and feel you are just spamming aoe cure then fix it. there is a thing called turning aoe off and only using the single spell.........oh wait you realize that would hurt your gameplay so you don't. you complain, but as soon as they add the aoe version of each spell i am willing to bet you use only that version. if that wasn't what you were going to do you would already be doing it with aoe off all the time.
    (3)


    http://crystalknights.guildwork.com/

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