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  1. #31
    Player
    devwild's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Ko'tan Valar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by rex1976 View Post
    first off i skipped cs's through most of the crafting story line..
    Quote Originally Posted by rex1976 View Post
    people who want to be happy will be happy. people who don't wont. well done Yoshi ignore them all, and continue your good work
    I'm glad you are happy, but it sounds to me like you aren't actually playing the game for the sake of the game, you are playing the game purely as something to do. I know there are a lot of people like that in MMOs, but personally, I expect some thought and effort put into the gameplay. I play this game partly for the story, as well as the interaction between all classes that is fairly unique. What they've done for master crafting is nothing but a blank stone wall to beat your head against. It's a lazy gating technique, not gameplay. So is the stupid zodiak fate grinding and you shouldn't be using that as an excuse. I don't see how you find these techniques better than running around to NPCs.
    (5)

  2. #32
    Player
    RaineAmorie's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    131
    Character
    Jojorito Zazarito
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by rex1976 View Post
    i think most of you are just mad that you couldn't have your i90 gear up on the MB 3 hours after launch.
    I can agree with this sentiment. Did anyone really expect to hop onto 2.2 and immediately craft every new recipie? Of course you're going to have to re-meld, why would you want more easily HQ'able recipies, where's the fun in that? Then they'll just be complaining next week about how it was too easy and they're bored with crafting again.

    I'm sure DoW/DoM don't expect to jump into Leviathan and drop him first/second try. Just enjoy the new challenge, the faster you rush through it, the longer you have to wait for the next round of new stuff.
    (0)

  3. #33
    Player
    devwild's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Ko'tan Valar
    World
    Siren
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by RaineAmorie View Post
    I can agree with this sentiment. Did anyone really expect to hop onto 2.2 and immediately craft every new recipie? Of course you're going to have to re-meld, why would you want more easily HQ'able recipies, where's the fun in that?
    No, we didn't - if you read the posts of myself and others, it has nothing to do with expecting something to be handed to us. It has to do with the method being stupid and the outcome poor. It's not difficulty, it's poor game design.
    (6)

  4. #34
    Player
    RaineAmorie's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    131
    Character
    Jojorito Zazarito
    World
    Brynhildr
    Main Class
    Scholar Lv 60
    Quote Originally Posted by devwild View Post
    No, we didn't - if you read the posts of myself and others, it has nothing to do with expecting something to be handed to us. It has to do with the method being stupid and the outcome poor. It's not difficulty, it's poor game design.
    While you may not have expected to have things handed to you, what would really make it easier without it being too easy? The devs have to walk a pretty fine line here, especially since it's a patch, not a full expansion. I agree, the requirements for the new recipies, the prices of mats through the GC and drop rates of older mats are a bit ridiculous, I feel like getting a craft to 50 was REALLY easy compared to the time it takes a DoW/DoM. It should be difficult to craft these new recipies, otherwise everyone would be crafting them and flooding the market, shutting out the real crafters.
    (0)

  5. #35
    Player
    devwild's Avatar
    Join Date
    Sep 2013
    Posts
    12
    Character
    Ko'tan Valar
    World
    Siren
    Main Class
    Arcanist Lv 50
    I don't get why you think I or others think it's too hard - I've stated that there is nothing hard about this, the entire process is completely rote and the i90 HQ success once you get there is purely about RNG. That is not difficulty. Titan is difficulty. Getting people to work together in dungeons is difficulty. Levelling multiple crafts was more difficult, it required a little thinking. This is purely connect-the-dots and pray-to-the-fates to get so-called "mastery". That's why I say it's a large investment of time and gil for no reward. There are many ways this could have been made difficult *and* entertaining, the two are not exclusive of each other.

    I never expect to beat out the "real crafters" you speak of either - those are people with much more time on their hands than I have, same as "real raiders". There is more to gaming than being first.
    (3)

  6. #36
    Player
    Zourin's Avatar
    Join Date
    Oct 2013
    Posts
    178
    Character
    Navi Devarii
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    It's all gambling and money anyway, since you need to severely overmeld your gear, and anybody who's ever tried knows how much gil can be lost in trying (and knows that there isn't a bottom to the hole)

    There's no technique because crafting is static. There is virtually no need to develop new techniques unless you're working at a disadvantage (not all classes to 50). SE see's crafting as 'horribly too easy' and the process of simply buying your way to level 50 in a class (or having someone 'cheat' you to 50) via leves reinforces this concept to the developers.

    I do agree with the difficulty, and that it's long since overdue that Omnicrafters start falling by the wayside to people more vertically dedicated. Will there be OmniMasters? Yes. There are a lot of people with stupidly deep pockets. OmniMasters will simply be a product of affluence and connections, not effort or superior technique.

    Once you have a Master, they can just 'cheat' people up from there, so it's going to happen sooner than you think.
    (0)

  7. #37
    Player
    Borland's Avatar
    Join Date
    Oct 2013
    Posts
    35
    Character
    Borland Solomon
    World
    Mateus
    Main Class
    Miner Lv 50
    Quote Originally Posted by Zourin View Post
    Once you have a Master, they can just 'cheat' people up from there, so it's going to happen sooner than you think.

    The stuff you have to turn in (from what I've seen) for getting the crafting weapons and gathering weapons is untradeable, which is something that they could easily do with a lot of the future items needed for getting new mastery books and gear and would make it a lot harder to cheat anyway up.
    (1)

  8. #38
    Player
    M60-Maniac's Avatar
    Join Date
    Nov 2013
    Posts
    146
    Character
    Madara Uchiha'
    World
    Omega
    Main Class
    Blacksmith Lv 62
    the new tooks item req are ONLY craftable by you and they seem to have little to no other real use other than come cp food

    also tried my 1st 3star, i HQ'd one of the materials, but didnt hq the bard gloves, best i could get was 74% with capped gear and everything except the tool (i should have waited but i was impatient to test it out) ill be working more on them, 6/8 books now
    (0)

  9. #39
    Player
    Lilianne's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    75
    Character
    Emily Vanderbilt
    World
    Leviathan
    Main Class
    Red Mage Lv 70
    Mind me asking what you are using to HQ the materials/final product?
    (0)

  10. #40
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    So is 3 star recipes possible by NQing them as of the average crafter perfect meld/ rotation?
    (0)

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