I never got any problems in Pharos pre-2.2... But well, PS is not where I was expecting a challenge anyway.
Nerf will be welcome if it prevents people from leaving as soon as it appears in Roulette

I never got any problems in Pharos pre-2.2... But well, PS is not where I was expecting a challenge anyway.
Nerf will be welcome if it prevents people from leaving as soon as it appears in Roulette
I think the problem was not the excessive difficulty, but that it was too difficult for the rewards it gave, and compared to the other dungeons of the same level on the duty roulette.
If the rewards are good enough, people do it much more times and get more experience, finding exp people in the DF would be easier, or more groups in PF would have done it. If it will not give better rewards, it's better the difficulty is similar to the other dungeons on the same group of the duty roulette. If it's not worth it the people would do it for completion and knowing the place, but would not repeat it much if possible.
I think with the changes hard level dutty roulette will have many more players. If you end in WP or AK (now easier) you have an easier dungeon with less tomes and loot, if you end in CM Hard, HM Hard or PS, more tomes and better loot but a bit more difficult dungeon.
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