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  1. #1
    Player
    Inosaska's Avatar
    Join Date
    Jun 2013
    Posts
    451
    Character
    Lotharius Lionheart
    World
    Cactuar
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Kirinichibon View Post
    Summoner is really well balanced right now, so I don't see any need for extreme changes.

    Ifrit stinks, though. I'd like to see Radiant Shield changed a haste or crit self buff and Inferno changed to a PBAoE instead of a cone.
    No its not garuda is currently the only viable pet option for SMN. I do not call this balanced at all.
    (6)

  2. #2
    Player
    Kirinichibon's Avatar
    Join Date
    Feb 2014
    Posts
    174
    Character
    I'zizi Pi
    World
    Faerie
    Main Class
    Arcanist Lv 65
    Quote Originally Posted by Inosaska View Post
    No its not garuda is currently the only viable pet option for SMN. I do not call this balanced at all.
    Lacking one out of three useful egi is not keeping SMN from participating in any aspect of the game equally or better than any other class.
    (0)

  3. #3
    Player
    Mimilu's Avatar
    Join Date
    Nov 2013
    Posts
    3,990
    Character
    Mimiji Miji
    World
    Exodus
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Kirinichibon View Post
    Lacking one out of three useful egi is not keeping SMN from participating in any aspect of the game equally or better than any other class.
    But it doesn't help it either. If SE got rid of the pets and gave SMN Contagion, would it really change there gameplay? Probably not. And that's a big problem considering SMN's main mechanic is summoning pets.

    On another note, I like both of your suggestions. Ifrit would benefit greatly from having a Haste versus Spike Damage and his cone-shaped Enkindle is awkward. (Adding to the list).
    (0)

  4. #4
    Player
    givemeraptors's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    481
    Character
    Felendis Vreer
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Mimilu View Post
    But it doesn't help it either. If SE got rid of the pets and gave SMN Contagion, would it really change there gameplay? Probably not. And that's a big problem considering SMN's main mechanic is summoning pets.
    Wut. SMN is king of solo play precisely because they have summons. They're the only class I've played so far that can solo nearly every non-boss fate due to their ability to form an instant three-man party. Also, don't underestimate the ability to cut your enmity by 25% by giving that portion of aggro to your pet.

    Also, I use all three pets in different areas of the game. Looking at the utility of a summon only from a Coil/EX/endgame standpoint is artificially limiting the versatility they have (imo).
    (3)