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  1. #41
    Player
    Smashcore's Avatar
    Join Date
    Aug 2013
    Posts
    17
    Character
    S'mash Core
    World
    Goblin
    Main Class
    Lancer Lv 90
    I never really understand arguments like this. If it isn't game breaking then what is the issue? If I was paying extra for something core related to the game such as story content or skills then I would see a problem. And even then it comes down to whether people are willing to pay for it or not. If SE wants to experiment with different business practices to make a profit that may, in turn, lead to a better game play experience, more power to them. Realize that SE is a business first and if there is something you don't like about it then voting with our money will be the most effective way to cause a change.
    (1)

  2. #42
    Player
    LemmingKingXXX's Avatar
    Join Date
    Mar 2011
    Posts
    242
    Character
    Jho Stumps
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by ReplicaX View Post
    On topic, I blame the Industry as a whole setting the terrible precedent to begin with and the player demand purchasing it. SE seems to be just following what's past practiced via a different method.
    This is a self-set precedent really. I could pay extra money for mules in FFXI starting from the game's release in 2002, and I could do a ton more damage to the economy with them through gardening than what it appears Ventures will be capable of, and gardening was much more fire-and-forget gil generation requiring just the setup and regular maintenance without any experience grinding required and with the techniques I used it self-generated the seed materials required.

    http://tvtropes.org/pmwiki/pmwiki.ph...rThanTheyThink
    (1)
    Quote Originally Posted by Obsy
    Criticizing the devs for investigating other MMOs is like criticizing a writer for reading books.
    Free Company, Linkshell, Insane Asylum: http://lewdwhispers.enjin.com/home

  3. #43
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by LemmingKingXXX View Post
    This is a self-set precedent really. I could pay extra money for mules in FFXI starting from the game's release in 2002,
    Except for this game doesn't copy from FFXI but from WoW .
    (0)

  4. #44
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    Quote Originally Posted by LemmingKingXXX View Post
    This is a self-set precedent really. I could pay extra money for mules in FFXI starting from the game's release in 2002, and I could do a ton more damage to the economy with them through gardening than what it appears Ventures will be capable of, and gardening was much more fire-and-forget gil generation requiring just the setup and regular maintenance without any experience grinding required and with the techniques I used it self-generated the seed materials required.
    SE wasn't selling mules in XI; they sold additional characters. Players just chose to use them as mules. And XI has/had a discount sub if you only have one character (just like XIV). That's a far cry from literally selling storage space and auction house slots, especially when a lot of us are already paying the full $15/month standard sub.
    (1)

  5. #45
    Player Taruranto's Avatar
    Join Date
    Aug 2013
    Posts
    697
    Character
    Archs Crysta
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Why are you people so willing to give SE more money.

    Companies are not your friends. You are already paying each month to play.
    (2)

  6. #46
    Player
    LemmingKingXXX's Avatar
    Join Date
    Mar 2011
    Posts
    242
    Character
    Jho Stumps
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Doo View Post
    Except for this game doesn't copy from FFXI but from WoW .
    Not the point, he mentioned putting the blame to the industry for creating this situation, I posited that this additional retainer purchase is in fact a more progressive form of a precedent SE set for themselves, and could very well be far less influential on the economy than the gardening mule of last decade.
    (2)
    Quote Originally Posted by Obsy
    Criticizing the devs for investigating other MMOs is like criticizing a writer for reading books.
    Free Company, Linkshell, Insane Asylum: http://lewdwhispers.enjin.com/home

  7. #47
    Player
    Djeserit's Avatar
    Join Date
    Oct 2011
    Location
    Limsa
    Posts
    304
    Character
    Daeada Fehr
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Naunet View Post
    That's a far cry from literally selling storage space and auction house slots, especially when a lot of us are already paying the full $15/month standard sub.
    If you are paying full sub fee, you have 175*16 + 8*100 = 3600 (potential) inventory spaces and 20*16 = 320 auction slots. It's up to you to do the work(?) required to level 7 alts to 15 to unlock retainers, and get them in your FC so you can use FC bank to transfer between them. Alternatively have a reliable friend act as a trading point.
    (0)

  8. #48
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zourin View Post
    Pay per additional character was also the plan from the start.

    Just because 'something was the plan for the start' doesn't mean it's a good idea. You should have learned that in spades from 1.0's cornucopia of failures
    we have this still in some way.

    Quote Originally Posted by Zelas View Post
    Personally, as long as they don't stop letting us put Event Items in the Armoire as a sneaky attempt to make us buy more retainers, I'm fine with the 2$/extra retainer.
    Fix is coming with 2.2.
    With 2.2 you can now sell event items to make space and buy them back later with gil from the calamity npc if you want them again.

    Quote Originally Posted by Naunet View Post
    Aside from the terrible precedent it sets, it's the "per month" thing that's really troubling. People are really okay with spending what could eventually be hundreds of dollars on some additional storage space an auction house slots? It's absurd. If they're going to go down that route (and they really, really shouldn't have), they should at least do the sane thing and make it a one time fee. Even free-to-play MMOs get that part right.
    During 1.0 a character slot had cost 3$/months extra. And there were no 10 threads complaining about it.
    Some people also bought a second character slot for additional storage space. It was easy to sell in an empty market ward like in Gridania with a separated market system the stuff to a second character with a retainer for 1 gil the piece.
    (0)
    Last edited by Felis; 03-27-2014 at 04:48 AM.

  9. #49
    Player
    KaedrianLiang's Avatar
    Join Date
    Apr 2011
    Posts
    794
    Character
    Kaedrian Kaeng
    World
    Tonberry
    Main Class
    Marauder Lv 60
    Whining and complaining is nonsense. If giving me more opportunities to hand SE money arise, i will happily do so, especially when i know every dollar SE makes off this game extended the lifespan of FFXIV.
    (1)

  10. #50
    Player
    Stanice's Avatar
    Join Date
    Nov 2011
    Posts
    70
    Character
    Stanice Aurelie
    World
    Twintania
    Main Class
    Conjurer Lv 90
    From wikipedia:

    "The boiling frog story is a widespread anecdote describing a frog slowly being boiled alive. The premise is that if a frog is placed in boiling water, it will jump out, but if it is placed in cold water that is slowly heated, it will not perceive the danger and will be cooked to death. The story is often used as a metaphor for the inability or unwillingness of people to react to significant changes that occur gradually. According to contemporary biologists the premise of the story is not literally true; a frog submerged and gradually heated will jump out. However, some 19th-century experiments suggested that the underlying premise is true, provided the heating is sufficiently gradual."

    ITT: Lots of frogs.



    When will you jump out?
    (3)

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