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  1. #11
    Player
    LexSunfire's Avatar
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    Mar 2014
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    143
    Character
    Lex Sunfire
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    i'm sorry... while I also get frustrated trying to sell stuff on the markets because people constantly undercut my prices... this is just a reincarnation of the argument that people who can play this game all day long should be penalized for being able to play it all day long so people who can't play it all day long can keep up. while i'm one of those people that don't get to play more than a couple hours a day if that, I don't think it's fair for people who can play all day to be held back just because I can only play a couple hours a night. and all of this assumes that this game is somehow suppose to be fair across all players. those who can play the game more often than others will be able to get farther ahead faster. just the nature of videogames in general.
    (2)

  2. #12
    Player
    therpgfanatic's Avatar
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    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    In order for it to be a request to hold other players back from progress, the suggestion would need to be placing limits on how many times they can list per day or something. Which is not what is being asked for.

    Instead the suggestion is to implement listing prices like every other MMO with an auction house has. Including the first MMO to have an auction house- WoW.

    I imagine the FF XIV developers either forgot or didn't realize they needed a listing fee for the auction house. I highly doubt they intended the item markets to crash constantly at 1 gil per item, or for the severe amount of undercutting that occurs.
    (0)

  3. #13
    Player
    LexSunfire's Avatar
    Join Date
    Mar 2014
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    143
    Character
    Lex Sunfire
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    a request to hold other players back does not have to necessarily require placing limits on how many times they can list per day. your original complaint involved people sitting there for 8 hours a day watching the markets and manipulating them. thus, it can be assumed that your original complaint was only against those who sit around all day manipulating the market. a fix to stop only those that can play all day is a request to hold them back. but if your complaint is really about stopping undercutting by everyone and not just those who can watch markets all day... then you might be correct.

    additionally, there is a listing fee. but the listing fee gets subtracted from the sale price of the item after the transaction has taken place. so how does having to pay a listing fee up front rather than after the transaction get rid of undercutting?
    (0)
    Last edited by LexSunfire; 03-26-2014 at 08:14 AM.

  4. #14
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by LexSunfire View Post
    additionally, there is a listing fee. but the listing fee gets subtracted from the sale price of the item after the transaction has taken place. so how does having to pay a listing fee up front rather than after the transaction get rid of undercutting?
    If you had to pay the 5% up front do you think people would continue to relist their item 10 times?
    (0)

  5. #15
    Player
    LexSunfire's Avatar
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    Mar 2014
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    143
    Character
    Lex Sunfire
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Orophin View Post
    If you had to pay the 5% up front do you think people would continue to relist their item 10 times?
    well lets think about this for a moment. if you're doing what the op is accusing people of doing, the motivation would be to make big profit. so if you have to pay 5% fee up front with the possibility of making big profit, would the 5% fee stop you? even if you relist an item 10 times, a 5% fee up front rather on the back end is going to be negligible compared to the profit you could make.

    I also doubt that people actually do this where they sit around all day manipulating the market. and even if there are people that do it, I cant imagine its a rampant problem that requires something like moving the listing fee up front. all you're going to do is hurt the poor.
    (1)

  6. #16
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Lexsunfire, if you listed an item 10 times and paid 5% of the list price as a fee, that means you've already spent about 50% of the gil you originally wanted to obtain by selling the item in the first place.

    There's no big profit to be had if people constantly relist while paying a penalty. Which is why they will instead accept the average price as the price they should sell their item at.

    There are posts of people admitting to relisting prices specifically to crash markets and then monopolize them. I even quoted one of them in my first post.

    This change doesn't hurt the poor, casual players. It actually doesn't hurt anyone, since the value of all items would increase and thus the time needed to farm items to raise money would be dramatically reduced.

    Right now it is actually possible to spend more money on repairing the gear that is damaged while gathering the items, than the money you'll make selling those items you gathered. That's a broken economy system.
    (1)
    Last edited by therpgfanatic; 03-26-2014 at 08:39 AM.

  7. #17
    Player
    LexSunfire's Avatar
    Join Date
    Mar 2014
    Posts
    143
    Character
    Lex Sunfire
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by therpgfanatic View Post
    Lexsunfire, if you listed an item 10 times at 5% of the list price that means you've already spent about 50% of the gil you originally wanted to obtain by selling the item in the first place.
    You might want to rethink your math. relisting 10 times at 5% will not be about 50% of the gil you originally wanted to obtain. i can tell you the math equation you're looking for is not 10*5. check your math, then we can talk about how effective your proposed listing fee would be. and i'm sure a handful of people on the forums admitting to crashing markets means this is a rampant problem.

    Quote Originally Posted by therpgfanatic View Post
    Right now it is actually possible to spend more money on repairing the gear that is damaged while gathering the items, than the money you'll make selling those items you gathered. That's a broken economy system.
    is that a sign of a broken economy? I spend more money obtaining the ingredients I need to make something than I will in selling my final product. does that mean the economy is broken?
    (0)
    Last edited by LexSunfire; 03-26-2014 at 08:54 AM.

  8. 03-26-2014 08:49 AM

  9. #18
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    To achieve OP's goal, simply disallow withdraw any listing. You will have to buy it back by yourself (so it is still 5% lost).
    And it will increase market trades as many players wish.. (every re-listing becomes a trade) ^^;

    Seriously, by paying fee upfront, if a poor player luckily got an expansive item (ie. a blue bird), he may not have the fee to list it.
    And if the market price drops after he listed the item, he may need to wait his listing to be expired. (In this case will you refund 5% fee to him?)
    If a poor guy cannot make use of the MB as a rich guy, it might be another issue of "it'll never be a balanced and fair economy" as caption.
    (1)

  10. #19
    Player
    HEC's Avatar
    Join Date
    Aug 2013
    Posts
    1,620
    Character
    M'ete'leskum B'leskum
    World
    Moogle
    Main Class
    Conjurer Lv 50
    No no no no and again - NO!!! This has been discussed here ad absurdum and NEVER was proved to be an effective or improving the stability of the game's market (and argument that "most other MMOs use this" is not a prove). As mentioned already above - nothing stops YOU form updating the prices every 15 seconds if you feel "opressed" by undercutters and - if you can't play 24/7 - stop complaining. Thank God SE is not bulding to this nonsense requests about listing fees - just give up and let it be - it works fine as it is. I also don't like being undercut nor I have time and will to change the sell prices constantly but I'm pretty sure that introducing the fees will NOT improve anything, it will simply make people sick of selling stuff at all.
    (0)

  11. #20
    Player
    Wulfyn's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    334
    Character
    Kuda Dela'mango
    World
    Behemoth
    Main Class
    Lancer Lv 60
    It is a Market Board not an Auction House. I do believe seller gets taxed and buyers gets taxed already. I don't think another fee would be wanted by some. What bothers me is that someone who lists after you ends up being on the top of the list even if they match your price. Then there's always the HQ undercutters who also undercut the NQ's just to sell their 1 HQ item. In that case I sometimes just snatch up their cheap HQ and relist it at "normal" price.
    (0)

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