Quote Originally Posted by DurtiMonkeyToe View Post
We both know that we are already agree on CoP content so I will kinda steer clear of that one. As for BCNMs, are these really the best example? Were the items won from them desired more for the rarity of the drops than for the actual challenge of the BCNM?
Maybe they were, that is not the point. I don't think anyone here suggested that FFXI was perfect and without flaw. Those BCNMs could have been dungeons (like the ones being put in FFXIV) and since the challenge would have been greater and the effort to go through longer and greater, the drop could have been more frequent.

So yes you are right in saying that the rarity of the item made it valuable altho it was better than other items as well. But taking the BCNMs concept and putting it to dungeons use would be far superior than just shallow dungeons for SP... They can improve the leves and behest and make party grind viable for SP and give dungeons a real meaning, therefore requiring a cap to prevent abuse.