The real issue is not wanting to pay. Sorry bud, Just calling it as I see it.Need. Want. Doesn't matter. What I'm focusing on is it is OUTSIDE the game. Yes that was my poor wording, no I don't NEED it no, people are asking for options that doesn't deviate from the MMO world.
Do people NEED loot from dungeons or raids? No. They WANT it, according to your logic. Despite that, it's in the game no? Is it free? Yes.
Do people NEED raid progression? Again no, they simply WANT it.
It's not a matter if people have space or whatnot, it might be in the near future when you know, more and more and more items are introduced. The issue at hand is it is not in-game.
You're right.. but as I have stated a number of times.. people play sub games to avoid being nickel and dimed for stuff like bag space, and to avoid players getting an advantage over others just because they have more money they are willing to throw at a game. People pointing out how you can already pay for more characters do have a point, but this is where smart marketing and previous MMO sub trends kinda come in. Instead of seeing it as paying more for characters, you get to pay less if you only want to play one. If the standard, 1 character fee was $15.00 (US), and then the 8 character version was $17, people would probably pitch a fit.
That aside, they have made it incredibly tedious and difficult to be able to trade between characters. They also made leveling the characters enough to get access to the two retainers take a good deal more time than any other MMOs where mules typically come into play. The paranoid part of me who highly dislikes F2P models wonders if that wasn't intentionally done so that space was more limited (since they were always planning the retainer as a shop item) to prevent people from having mule characters and provide incentive to get the retainers. Doesn't really matter, and the extra space isn't really what I'm bugged about.. it's more the ventures.
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