Yeah, it's just SE completely misunderstanding why a lot of people only play on Monday.
Well at least you're being consistent about not bothering to have any consistency at all.Greetings,
I just wanted to stop in and give some additional information, since there have been questions popping up about this. While the weekly reset time for content will change, the reset time for Duty Roulette and other daily content will not change from the current time.![]()
I think they understand it quite well. People would log in on mondays to blow through coil, cap myth and clear EM's. Now people will start Coil 2 and tome capping on tuesdays, but at different times. Hopefully it will be less laggy.
No more 90000k?
"In order to alleviate server load during the weekly reset for item acquisition and player progress, the reset time for the following items and duties has been changed to Tuesday at 1:00 a.m. (PDT)"
Allagan tomestones of soldiery
The Second Coil of Bahamut
The quest "Primal Focus"
PvP Weekly Performance
From the 2.2 Patch Notes
All Daily resets at 11am EST
All Weekly resets at 4am EST (Tuesday)
Yeah but if thats the case couldn't they just move it back a few hours from 10AM Monday to 2AM Monday? Instead of changing the day and messing with everyone's schedules.
Most people will just log on Tuesday night and it will be just as busy as Monday. Well I suppose if your not like me, stuck on Monday with no other recourse, screwed if someone can't make it because its the last day of the reset.
Oh well.
Last edited by Zerosion; 03-25-2014 at 11:17 PM.
Europe people have some time difference with you.Most people will just log on Tuesday night and it will be just as busy as Monday.
With a Monday reset, considering work times and all, EVERYONE stacked at the same time. With a reset after the weekend like that, the EU players should be done first (unless you like running your coil at noon-3 pm your time).
I personally am not happy with the new reset times.. turns my monday off from a fun day filled with new beginnings..(Coil 1-5, EX Primals, Etc) to a monday off where no one will be doing anything and waiting to try to finish something will take hours because everyone will be done... ugh.. so garbage
Forgive me if this is a dumb questions but why do we need these caps to begin with in a sub based game?
I get that all the free to play games use these waiting-things to monetize normal progress but why does ARR have them?
Sorry if this is obvious to everyone but me =(
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.