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  1. #91
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    What's fresh about doing Sky for 5 years?
    (4)

  2. #92
    Player
    Arrak's Avatar
    Join Date
    Aug 2013
    Posts
    213
    Character
    Arrak Skeiron
    World
    Midgardsormr
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Orophin View Post
    What's fresh about doing Sky for 5 years?
    The addition of the Chinese content added there.
    (0)

  3. #93
    Player
    Blackcanary's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lermosa
    Posts
    869
    Character
    Rogue Fuki
    World
    Shiva
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Arrak View Post
    One of the biggest issues with ARR has been the server team and their catering to PS3. This is the reason FC housing came out before Individual. They aren't sure the servers can handle that many houses just yet...
    Awww ok well thank god for the PS4. I give the PS3 a year maxs before they stop doing updates for it and focus on PC and PS4 only.
    (0)

  4. #94
    Player
    Zoeila's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Justina Suntail
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    the sad truth is as much as i may not like it......during much of FFXI's lifetime the market consisted primairly of hardcore gamers. the number of them has since dwindled for various reasons nand they are now joined by a rather large group mof casual gamers who out number the hardcore ones. i think yoshie alluded to this himself when he said square was trying to use development practices that worked in the ps2 era on ps3.
    (0)

  5. #95
    Player
    Gwaeron's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    202
    Character
    Gwaeryn Wenyan
    World
    Omega
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Kluya15 View Post
    If you exclude dailies, primals, story missions, binding coil raids, Crystal Tower, housing, chocobo companions, treasure hunts, new classes/jobs, and about 40 other things, then yah I guess it has the same content it used to. (
    I said same amount of content. It's right there in the message you quoted. Learn to read.
    (2)

  6. #96
    Player
    Deedsie's Avatar
    Join Date
    Aug 2013
    Location
    Garlemald
    Posts
    353
    Character
    Deedlit Blanchimont
    World
    Excalibur
    Main Class
    Red Mage Lv 70
    The addition of the Chinese content added there.
    I thought those additions were rotten the moment they appeared.
    (0)

  7. #97
    Player
    TarutaruAddict's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Tarutaru Taru
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Ffxi was awesome because it took FOREVER to get to 75!!!! The leveling in ARR is button mashing nonsense. I miss the team skill chain baby! That was something that required a good sense of timing but it was sweet when it would happen. Why does everyone need an easy game, why not make ffxiv painful at times? This inspires true skill because you can only surpass to a level if you possess the skill. Bring back the delevel. Loss of exp every time you die. That will definitely make the game longer. All this quality of life bull, guys an mmo is supposed to require a lot of time in order to progress? What has happened!?!?! Bring back the hardcore Mmo style!
    (1)

  8. #98
    Player
    Asiaine's Avatar
    Join Date
    Dec 2011
    Posts
    988
    Character
    Shayla Asiaine
    World
    Balmung
    Main Class
    Carpenter Lv 50
    FFXI was good because:
    -- The community: You *NEEDED* to regularly interact with fellow adventurers, which rewarded nice people and penalized mean people. That is realistic and rewarding.

    -- The battle system: Say what you will about the details of FFXI and FFXIV. It has to be agreed upon that the battle mechanics of FFXI were more complicated, varied, and required more player skill to use successfully. For those who want a deeper combat system, FFXI was it.

    -- Level Progression: Was slow enough that it was not a race to the finish line. Now, 1-49 is basically a blink and almost pointless to consider an actual accomplishment. To start off at 50 instead of 1 would only save us a couple of days.

    -- Equipment Progression: New/better equipment came out in FFXI, but it was a long time in between. Allowing you to savour and enjoy the equipment you finally got for years. In FFXIV, you can easily skip whole equipment sets as the next patch will have something better. The equipment you do get is disposable and tossed every couple of months.

    It feels as if FFXIV is based on the premise of: Consume and Dispose. Consume parties and equipment and quickly dispose of them for the next one.

    This is great for the modern twitter world everyone wants everything now, then wants the next best thing now. For those who simply want to take the slower, more patient route, FFXIV can be seen as a bit silly.
    (1)

  9. #99
    Player
    nocturnal84's Avatar
    Join Date
    Jan 2014
    Posts
    23
    Character
    Nocturnal Knight
    World
    Coeurl
    Main Class
    Archer Lv 50
    A few things kept me playing, the music the atomosphere , it felt like a real world and the sense of progression.
    (1)

  10. 04-03-2014 03:59 AM

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