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  1. #41
    Player
    Khavir's Avatar
    Join Date
    Mar 2014
    Posts
    36
    Character
    Aidan Wheeler
    World
    Adamantoise
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Crimson-Falcon View Post
    plus we dont want FFXI-2
    Speak for yourself. I was only interested in the original XIV because I figured it was just going to be XI with a fresh coat of paint and modern sensibilities, but ugh. ARR is pretty cool though. It stand's well on it's own, doesn't change the fact that I still want XI-2

    ARR is it's own thing entirely though. It's not XI part deux. It shouldn't be, I think that expectation is somewhat ridiculous. Really XI can't happen in the current market, kinda makes me sad but I also grasp that realistically I don't have a shred of the free time that I had to invest in it. I would still assuage all responsibility and laugh in the face of tradition as I board myself in a small shack in north Toledo if it was ever re-released in an XI-2 format.
    (5)
    Last edited by Khavir; 03-24-2014 at 11:48 PM.

  2. #42
    Player
    Youmadesca's Avatar
    Join Date
    Sep 2013
    Posts
    109
    Character
    Youmadesca Jewel
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    We can't change the way games are nowaday. However, we can try to make them understand the following:

    What this game lacks, is optional content, with an actual point, and no virtual limitations (drop/time).

    And that kind of addition, will have to be added on a regular basis (Along with main content after every big patches), considering the previous one will be made obselete due to the ilv cap raise and such.

    I do realize that adding new content isnt exactly as easy as that. Well, if you completly create it, that is.

    This content doesnt need to have fancy new maps with fancy new mobs and fancy new graphics. And that's where the whole hard/extreme system could serve its purpose at best.

    Indeed, if they used this whole system to make optional content that have the purpose to fill the blanks during the week instead of blasting it out on useless additional dungeons that serve no real purpose, then i'm sure we wouldnt see as many complain posts as we do as of now.
    (0)

  3. #43
    Player
    Lumia's Avatar
    Join Date
    Aug 2012
    Posts
    120
    Character
    Lumia Goldenheart
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Greed View Post
    -snip
    XIV dungeons are short, linear, and don't allow for variation on strategy. Completing these dungeons don't feel like accomplishments and I never look forward to doing them.

    XI dungeon areas are large, allowing for multiple types of gameplay, strategy, and play style. Dynamis, for instance, covers an entire zone. Each linkshell I was in (pre-Abyssea) all had different variations on strategies, who pulls, what gets pulled, what order. Not to mention, are you doing it for completion, farming, or relic fight. Sky/Sea/Limbus are all similar in that the "dungeon" is not a tiny instance with narrow corridors, but a large expansive zone. The loot system may not be as desirable, but regardless to that, it kept people interested and wanting to come back time and time again.

    I did Dynamis/Sky/Sea/Limbus for 3 years and never got bored with it. I've done Crystal Tower four times and never want to do it again because it is so boring.

    That is the difference.
    (8)
    The cake is a lie.

  4. #44
    Player
    BlackHaloJT's Avatar
    Join Date
    Mar 2011
    Posts
    100
    Character
    Black Halo
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by jwang View Post
    Sir, you apparently are suffering from something we call Stockholm Syndrome, where someone kept captive start sympathizing with their captor. You should seek psychiatric help immediately, for the abuse that FFXI has heaped upon you is far more damaging than you imagine. Also, your grammar and spelling techniques are rather lacking, and thus it would probably be beneficial for you to also seek assistance in this area as well.

    All in all, while FFXI was good for its time, its time is in the past. As we step towards a bolder, better future, we will need to shed the shackles of limitations that the past has imposed on us, and stride to the beautiful horizon that is FFXIV.
    OMG for someone that cracks on someone for spelling look at your own character name... Did you close yours eyes and just push random keys? And what a cool diagnosis Stockholm Syndrome you have found Dr. Jwang with a whopping 27 likes wait 28 +1 from me. I mean forbid anyone still likes and compares FFXI over a lobby instance beautiful horizon FFXIV. You sir are truly my hero....
    (5)

  5. 03-24-2014 11:26 PM

  6. #45
    Player
    Gestalt's Avatar
    Join Date
    Aug 2013
    Posts
    36
    Character
    Blood Gestalt
    World
    Ragnarok
    Main Class
    Goldsmith Lv 50
    @OP This game was designed to be retard-proof and it's still not enough so it requires to be as dumbed down as possible for the masses. It's really an insult for the FFXI veterans and 1.0 players alike, I didn't want this but if FFXIV needed it to be successful then there's no choice but to accept it.
    (2)

  7. #46
    Player
    NefarioCall's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    1,093
    Character
    Nefario Call
    World
    Cactuar
    Main Class
    Alchemist Lv 80
    My primary concern with FFXIV (among a few) is that there is no end game.
    The absolute level cap (pre-abyssea) in FFXI allowed for an actual end game playground.
    It had some kind of GOAL.

    In FFXIV i'm not really sure what it is i'm aiming for?
    What's my motivation to have the current strongest gear?

    This game needs time to develop its additional play forms, like gold saucer and PvP and open world content worth anything.
    I believe that come the 3.x and 4.x eras this game will really shine,
    I mean, consider what FFXI or WoW was before the first expansion.
    Different era yes, but heck, ANY Vanilla MMO generally has a restrictive size.
    This game is in full complete the foundation mode till 3.x

    Without a defined end though, i really don't know why i care to have the strongest tier of gear at ANY time.
    (2)

  8. #47
    Player
    Gormogon's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Gormogon Maxwell
    World
    Faerie
    Main Class
    Thaumaturge Lv 60
    What I loved about FFXI was the story for the classes and jobs that you would unlock. Those stories were very moving and motivating.

    What was not motivating was having to deal with weeks/months worth of farm just to get there.
    (0)

  9. #48
    Player
    Kazamoto's Avatar
    Join Date
    Aug 2013
    Posts
    294
    Character
    Kazamoto Futatabi
    World
    Hyperion
    Main Class
    Pugilist Lv 51
    As another person who played FFXI for 8+ years... (Pre Abyssia, but really pre seekers.)

    I miss levels mattering.

    Saying 'ding lv20' meant something, it meant no more dunes, time to unlock your subjob and venture to Jeuno. An area that had mobs up to to lv40 between the dunes and there.

    Yes it was grindy, and yes, death came with a penalty.

    But you know what? That gave death meaning. Less people just derped through things. People didn't join difficult content before they were ready. Hitting level cap felt like an accomplishment.

    Abyssea did make leveling stupid easy, but it added hours and hours of small group and solo content, and a whole new boss tree to climb.

    What it did not do, is make Sea/Sky/etc pointless.

    In FFXI, when Sea was added, Sky was still useful, when Salvage and Einherjar were added, Sea and Sky still had value. New contend did not overwrite old, it added to it.
    -----
    I personally havent lotted on a drop in any non-CT/Coil dungeon in months. When my remaining non-50 classes hit 50, they go straight to +1 Relic/Primal weapon and DL/CT/Coil/Myth gear. I use none of the I55/i60 gear for them.

    So why add more content at that level, while also adding content above the current best, with levi weapons being i100.
    (7)

  10. #49
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Youmadesca View Post
    stuff
    ^ This is why I keep going "Oh that looks interesting" when I see an update, then quickly remember why I quit. P2P with F2P content quality. Slapping hard mode / extreme onto something is NOT new content. For the amount of time they make us wait (3-5 months) between updates, they only give us content that'll last us a week or two, maybe less if you have a static.

    I look at 2.2's stuff and think, ~12 story missions that can be done in a day or two. The "new" dungeons that drop the same crap we already have so only use is doing it once for the quest they add (or spam it or one of the old ones for tomes). I feel that Levi and Mog will become a 1-2 time thing, unless the gear they plan to add to it is on par with the newer gear, it'll just be useless vanity. Coil? Sure, that'll take a little bit. Zodiac weapons? Remember, they claimed relic would take a "long time" and people can get those in ~5 hours.

    I really do want to like XIV, but they really half-assed it and just keep throwing out the same recycled content and expect it to last us until the next update :/ All of this is why I decide not to resub. I'd end up paying 13.00 and finish most of the content before that month is even up. There are no long term goals in XIV, especially if they keep insta-nerfing content that just came out, because they add something else. All that's going to do is cause new people to join the game and instantly be up with the people who've been playing months-years(if it even lasts that long, going this route), causing them to get bored and run out of things to do.

    All SE has done by making a weeks worth of content every 3-5 months and even then, said content is easy and they just nerf the content that came out 1 update before, it's turning into a Facebook game. This isn't a mmo. It's a single player lobby game that just happens to have people in it. :/

    As I said months ago in another post. It's pretty sad if this is the way mmos are going (judging by the amount I've played, besides a small tiny few, they're all the same). I feel bad for the new people who are just getting into mmos. They'll never get to experience what a true mmo was like.
    I have no idea why people now want mmos to be single player games where they can beat everything and be handed the best gear. I know people will complain at me for saying this but mmo's are meant to be a time investment. They need stuff to keep you playing for long periods of time. If you can log on, hit cap and get some of the best current gear before your 2nd month, something isn't right.

    Someone's going to come here and quote this and try to argue with me that they "don't have enough time" or some bs to try to validate a reason for mmos being super dumbed down. But let's be honest, even back in the old days when mmos actually took amounts of time to get stuff, there were plenty of people who "didn't have enough time" yet they still played it. Which invalidates their argument, it's not like everyone had all the time in the world back then and magically no one has time for anything now. People still had work/life/family and still put in time for a mmo.

    Imo, that's what's killing mmos these days. Impatient/whiny people who want mmos to be picked up and played like single player games, with minimal effort for maximum reward.





    Personally, I'd love an XI-2 >.>
    And from what I've taken from the people who say "We don't want it" or the ones who hate all over XI is that
    A) They never actually played XI
    B) They did, but gave up and quit when they had to talk to people and couldn't solo their way to cap in a few days.
    (6)
    Last edited by Obysuca; 03-25-2014 at 01:03 AM.

  11. #50
    Player
    Raydeus's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    91
    Character
    Raydeus Chris'tin
    World
    Atomos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by jwang View Post
    Sir, you apparently are suffering from something we call Stockholm Syndrome, where someone kept captive start sympathizing with their captor. You should seek psychiatric help immediately, for the abuse that FFXI has heaped upon you is far more damaging than you imagine. Also, your grammar and spelling techniques are rather lacking, and thus it would probably be beneficial for you to also seek assistance in this area as well.

    All in all, while FFXI was good for its time, its time is in the past. As we step towards a bolder, better future, we will need to shed the shackles of limitations that the past has imposed on us, and stride to the beautiful horizon that is FFXIV.
    This is such a load of BS. XD
    (6)
    "In this world, the one that has the most fun is the winner." CB

    Hildibrand's "Gentleman of Light" emote for everyone!

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