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  1. #101
    Player
    Razzle's Avatar
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    Mar 2011
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    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Zwipe View Post
    The big deal is that people act like $15 a month is equivalent to a mortgage payment. They would rather pay next to nothing to milk a game until it makes no financial sense to keep alive, and call the game a failure, instead of investing a little extra money for a little "thank you" token in return to help keep a good thing going.

    Girl Scouts can survive without selling cookies. We don't need to buy it, but we do to show support. Maybe we should do the same with FFXIV if we want it around for the long term?
    That example is pointless because Girl Scouts don't charge us monthly ( - . - ;

    Isn't a subscription a thank you? And isn't keeping subscribed to the game is "showing support"? Why do you think that if we don't pay extra on top of a sub, that we won't see FFXIV around for a long term? I'm sure that when SE set the subscription price, they took into account that that price is what will keep FFXIV around for a long term...

    If you want to "show your support" send your money to SE, I'm sure they will accept it, or buy 10 copies of FFXIV.
    (2)
    Last edited by Razzle; 03-24-2014 at 12:50 AM.

  2. #102
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Delsai View Post
    Yah know, they could just increase subs across the board by another $2? However, this is optional and in no way forced upon you.
    loool So basically you're saying we should thank SE for adding a cash shop...

    My brain...
    (2)

  3. #103
    Player
    Doo's Avatar
    Join Date
    Oct 2013
    Posts
    1,113
    Character
    Buster Posey
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Shneibel View Post
    Anyway when I say it is not a big deal is because SE can add both recipe for vanity ingame while add vanity gear on the market (in other words, 2 sets of vanity). But I guess it is wrong for me to think that way ?
    Why would they do that if they want you to buy it from cash shop?

    Quote Originally Posted by Razzle View Post
    "giving" players the option, to spend hours upon hours, hunting/crafting/grinding for a certain item
    Oh yeah I forgot not everyone likes to play the game to get stuff.
    (0)
    Last edited by Doo; 03-24-2014 at 01:03 AM.

  4. #104
    Player
    Razzle's Avatar
    Join Date
    Mar 2011
    Posts
    749
    Character
    Razu Erisu
    World
    Omega
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Doo View Post
    Why would they do that if they want you to buy it from cash shop?
    What companies sometimes do (in F2P Games) is "giving" players the option, to spend hours upon hours, hunting/crafting/grinding for a certain item, or have them buy it instantly (which is why they made aquiring the item in-game nearly impossible, in the first place).

    And that basically what that player wishes for!
    (1)

  5. #105
    Player
    Kaaylryn's Avatar
    Join Date
    Sep 2013
    Posts
    109
    Character
    Yshelle Dawnholder
    World
    Diabolos
    Main Class
    Arcanist Lv 60
    So, the $2 for retainer (storage space) is considered a service? Most other games I have played have charged in game currency to expand bank slots, inventory slots, etc. I don't see how a simple in game feature could even be considered an additional service to be charged extra for. Especially when they purposefully bottlenecked armoire storage for event items, etc.

    Even SWTOR, as crappy as it was, allowed expanded storage units for in game currency as long as you were paying a sub fee. The "service" of extra storage was added for F2P for a real money charge.

    As for 1.0, I really could care less what they did or charged for then. This is 2.0. I think SE is being so cautious about adding server space at their own cost, not ours, that they are making cash shop decisions out of something that should never be considered an additional service to begin with. This is putting aside any P2W arguments that may or may not come to fruition.
    (3)
    I have no prayer for that...

  6. 03-24-2014 02:06 AM
    Reason
    nvm

  7. #106
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
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    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Doo View Post
    Why would they do that if they want you to buy it from cash shop?
    what Razzle said,but not exactly as what I mean. The system is using by GW2 a F2p game with Vanity market. The system goes as player get free item (vanity) from event while they sell other item on the vanity market.

    For exampler on Christmas event, player get candy wep skin while they sell wooden skin on market (dont remember clearly about skin), the event are easy as the event in XIV and the skin are the same, none are superior or better than other
    (0)

  8. #107
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shneibel View Post
    what Razzle said,but not exactly as what I mean. The system is using by GW2 a F2p game with Vanity market. The system goes as player get free item (vanity) from event while they sell other item on the vanity market.

    For exampler on Christmas event, player get candy wep skin while they sell wooden skin on market (dont remember clearly about skin), the event are easy as the event in XIV and the skin are the same, none are superior or better than other
    But this FFXIV:ARR, a P2P game, not GW2, a B2P game (or B2P-F2P hybrid, as I call it). If we wanted to play GW2 we would be doing exactly that. Moreso, some of us left that game because of the horrendous gem shop (it didn't even work like the original GW where they got the money from expansions; heck, they even disregarded making any expasion because of the gem shop).

    I'll say it again: F2P features in a P2P game don't make any sense. At all. TSW tried that, and it was crap (the game was fun, tho, especially the investigation missions).
    (2)

  9. #108
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Yshnal View Post
    But this FFXIV:ARR, a P2P game, not GW2, a B2P game (or B2P-F2P hybrid, as I call it). If we wanted to play GW2 we would be doing exactly that. Moreso, some of us left that game because of the horrendous gem shop (it didn't even work like the original GW where they got the money from expansions; heck, they even disregarded making any expasion because of the gem shop).

    I'll say it again: F2P features in a P2P game don't make any sense. At all. TSW tried that, and it was crap (the game was fun, tho, especially the investigation missions).
    *sigh*

    What I said is the system they COULD use for vanity market since most ppl say that vanity will only be on vanity market and not get able ingame anymore or vanity ingame will be impossible. God forbid ppl mention system use from other game as an example

    edit: beside I only talk about the way the vanity could work if SE add vanity market, I never mean to say it have to be 100% like GW2 and as I am here mean I also quit that game already
    (0)
    Last edited by Shneibel; 03-24-2014 at 02:59 AM.

  10. #109
    Player
    Yshnal's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    711
    Character
    Nera Mistdancer
    World
    Omega
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Shneibel View Post
    *sigh*

    What I said is the system they COULD use for vanity market since most ppl say that vanity will only be on vanity market and not get able ingame anymore or vanity ingame will be impossible. God forbid ppl mention system use from other game as an example

    edit: beside I only talk about the way the vanity could work if SE add vanity market, I never mean to say it have to be 100% like GW2 and as I am here mean I also quit that game already
    I understood what you said. What I mean is that if we wanted said system (even if it's a bit better that just having everything locked behind a cash shop) or any iteration of it, we would be playing a game that already has it. If we're playing this one as it is right now, it might be for a reason.
    (2)

  11. #110
    Player
    Ikeda's Avatar
    Join Date
    May 2011
    Posts
    133
    Character
    Ikeda Komori
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Shneibel View Post
    Anyway when I say it is not a big deal is because SE can add both recipe for vanity ingame while add vanity gear on the market (in other words, 2 sets of vanity). But I guess it is wrong for me to think that way ?

    So those who want to make item ingame can make their item ingame while there is an optional vanity on the vanity market.
    Wouldn't be profitable in the least. People would just buy the vanity item from other players for gil rather than waste their money on the one in the vanity shop. A vanity shop can't work unless there's exclusive items in it. But adding one will accomplish nothing more than cause a massive drop in player subscriptions and further ruin SE's dwindling reputation.

    There's simply no way around this. The only mmo that has ever gotten away with being P2P and slapping a double dipping cash shop on top of it is WoW and that's because the only people still playing it are literally trapped because all developers are either too scared or too stupid to risk making a actual new mmo rather than copy/paste WoW. Every single other mmo that has attempted it has had a drop in subscriptions so massive that they had to dumb down to F2P or shut down altogether or their subscription numbers were already so bad that the double dipping cash shop just finished it off. SE's reputation is already in the gutter as it is. You don't need to make it any worse by convincing them it's "ok" to double dip their customers. All you'll accomplish is digging them deeper into their own hole.

    Also that last part of my previous post wasn't necessarily directed just at you. It was directed at everyone suggesting a vanity cash shop (hence the reason I said "heads"). I've already said numerous times why a cash shop isn't necessary and would only manage to bury this game just like pretty much every other P2P mmo that's attempted the same thing but every few pages someone chimes in with essentially "but but but" completely ignoring all my points.
    (4)
    Last edited by Ikeda; 03-24-2014 at 03:12 AM.

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