All is moot since they are very old interviews, and some not even relevant, as they are so old, it would have been internally re-evaluated behind closed doors.
Hinted in December13, Then more confirmation again in Jan14, and now March14 all but confirmed.
No cap raised till expansion, and considering jobs and caps go together, as mentioned so long ago. It's almost 90% certain no new jobs/classes till expansion.
They may have to change that priority if everyone suddenly gets to all-lvl50, and start crying foul, but realistically, their internal memo is probably drawing out a expansion timeline and comparing it with the player-base.
There is no reason to answer such a loaded question about patch 2.2 and 2.3, when it's almost all but certain, that it's pushed into expansion mode.
Their development timeline already seems to have branch enough they have divided the "content" at this point. It's realistically impossible to do jobs/classes without lvl caps, because you have a clusterfck of balance issues(How many primals do you have to re-test everytime you put a new job/class in?) that's compounded many times, when it's easier to do it all in conjunction.
Expansion will probably come with: Radical battle system class/job re-balancing with new level caps, races, monsters, equipment, etc, etc, etc. It's the only effective way to balance and test out everything, by doing it all at once.
Last edited by kukurumei; 03-22-2014 at 05:11 PM.
Sorry.That has never been said in any official statement. More than once it has been said that a new Class/Job will be implemented before the first expansion. This is because of Legacy Players already having everything else maxed out and Yoshida wants to give Legacy Players more to do between content additions.
You're all right, i was a bit tired and confused it with new abilities(this are the ones that have been said over and over to only come with expansion), probably because i link both together.
My bad.


Don't know if any of you realized this, but...
Our current job has their own similar counterpart in term of their roles. There's PLD/WAR, BLM/SMN, WHM/SCH, & DRG/MNK. Only BRD had no counterpart of it, and this is where musketeer should be.


Yoshida did say that, if it was entirely up to him and disergarding balancing reasons, he'd want to add Red Mage as soon as possible, to complete the old White Mage/Black Mage/Red Mage trio of Final Fantasy 1. But yeah, as much as RDM will probably be pushed ahead as soon as there'll be a need for a front line magic dps with healing/support abilities (lol, I know right?), there are other things to be taken care of before that.
Regardless, being RDM an early and sincere love of mine since the classic FFs, that statement made me shout HELL YEAH.


I think the RNG fans would be up in arms if the second job from archer were musketeer and not ranger. I also think it more likely that if and when we get musketeer it will be a base class not a job.


Agreed. I too, like to do quests/missions and still find some surprises out there. I'm hoping a class/job whatever will still show itself this coming patch. Yoshi&Team didn't even give us all the patch notes until the patch goes live. .dat farmers can't do their magic till then either.
Even these patch notes have some quest lines hidden/????. Whats the point of doing all of that?
There is indeed surprises in this 2.2 patch. Whether story, class, job, item, npc related.
This live letter was very uninformative this time round. Yes they showed some nice mounts and outfit videos. But its almost like the purposely didn't talk about any game mechanics fights or anything content related...im kinda giddy. As its more exiting to release hidden things like class races through unknown patches than a expected Expansion.
prob getting my hopes up to high.
"You cannot simultaneously prevent and prepare for war."


You saying this may me think about story&logic of progression.(still my opinion for theory)after this maelstrom story arc we will be slowly moving to Ishgard (which will have I believe red mage, drk knight maybe for classes/jobs) Truth be told maelstrom arc is the perfect time to get Musketeer out of the closet and into this game. Because after this story wise, it just wouldn't make sense, lore/story progression wise....On topic though I think it would be cool if they threw Musketeer fans a bone but I'm not expecting much anytime soon. It will likely be the first new class/job but who knows when that will actually get implemented (I understand a lot of the resources for the class are already in-game). If I had to wager a guess I would say within the next two major patches or at the longest, the first expansion.
"You cannot simultaneously prevent and prepare for war."



Sorry, this is totally off topic, but now I've got this stuck in my head now.. thanks.
Oh, Oh, Shawn.
I think i'm cute.
I know i'm sexy.
I've got the looks.
That drive the girls wild.
I've got the moves, that really move'em.
I send chills up
and down their spines.
I'm just a sexy boy.
Sexy Boy.
I'm not your boy Toy.
Boy Toy.
I'm just a sexy boy.
Sexy Boy.
I'm not your boy toy.
Boy Toy.
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im kinda giddy. As its more exiting to release hidden things like class races through unknown patches than a expected Expansion.



