Why wouldn't they add them? Because we already have melee dps? Because there are already two healers? Beacause some of the abilities that are typically attributed to RDM or DRK are in the game already? However, I am offering a concept of two jobs that will have a slightly different play style than existing healing and damage jobs. That's what new jobs and classes are for, yes? Not to mention that they are both deeply embedded in FF and are loved by longtime fans.

Coming up with these was challenging because FFXIV limits how you can share skills between classes and require a base class and advanced jobs to share weapons. RDM and DRK, as magic users who weild swords, really don't fit into any existing classes as an advanced job. I figured MKN could be a good base class to grow them both into. I wrote a basic story for it to fit it in with current FFXIV lore. Hopefully it makes sense and fits together well, and that others will think about the concept and give it a chance.