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  1. #61
    Player
    AngryNixon's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    635
    Character
    Angry Nixon
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Wolfie View Post
    No, we should call them oubliette-clearing multi-person assemblages.
    LOL "multi-person assemblages". What do you call solo content? Unassisted Character Development Journeys?
    (3)

  2. #62
    Player
    Oscillate_Wildly's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah.
    Posts
    657
    Character
    Aedida Aldricht
    World
    Balmung
    Main Class
    Scholar Lv 60
    Quote Originally Posted by AngryNixon View Post
    LOL "multi-person assemblages". What do you call solo content? Unassisted Character Development Journeys?
    Forever alone.
    (2)

  3. #63
    Player
    InuraBera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania (1.0) / Ul'Dah (2.0)
    Posts
    160
    Character
    Inura Bera
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Haven't read through the entire thread, however it was something that made me wonder as well. I am assuming that they mean Raid in the way that you 'raid' something, in and out within the time limit, rather than Raid in the way that it is used in other MMOs. We shall see however when they start adding other dungeon style content to the game in the future.
    (1)

  4. #64
    Player

    Join Date
    Mar 2011
    Posts
    837
    They are buzzwords. Just like 'Final Fantasy' has sometimes been used as a buzzword to sell a bad game.
    (0)

  5. #65
    Player
    Teknoman's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,142
    Character
    Teknoman Blade
    World
    Ultros
    Main Class
    Gladiator Lv 60
    Probably late to this, but I think raid only pops up in the english version of one of his letters. The rest just call them instanced dungeons.
    (1)


    "There are many difficult times ahead, but you must keep your sense of humor, work through the tough situations and enjoy yourself".

    http://neogaf.guildwork.com//

  6. #66
    Player
    Reika's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    4,429
    Character
    Reika Shadowheart
    World
    Durandal
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Teknoman View Post
    Probably late to this, but I think raid only pops up in the english version of one of his letters. The rest just call them instanced dungeons.
    He calls the 8 man r45+ dungeon a 'raid' dungeon. I think we will see more balancing that favors 4 player parties as regular parties and 8 man parties as EXP-Reducing/eliminating Raid parties.
    (0)

  7. #67
    Player
    Focant's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    121
    Character
    Arturia Rivaut
    World
    Balmung
    Main Class
    Conjurer Lv 70
    I can definitely understand the desire for a name change to something less generic than raid. While it is just a name and isn't really an indicator of the content itself, it does kind of frame it and give it meaning. Besieged, Campaign, Dynamis, etc. all had their own "personality" their own purpose and motive. The names themselves were indicative of how the content related to the world as a whole. Dynamis being the realm of dreams, Campaign being centered around the Crystal War, Besieged a result of the constant raids by beastmen to obtain the Astral Candescence, and so on. With a term like raid you're left with a sort of homogenized feeling. While the content itself may be varied the mentality behind it is the same and the motivation never extends beyond "kill stuff and get items."

    It's a small thing no doubt but in a game devoid of interesting content and in desperate need of world building, adding unique monikers for certain styles of gameplay would certainly help make things feel more purposeful.
    (3)
    Last edited by Focant; 06-23-2011 at 05:43 AM.
    Arturia Rivaut - WIPE! - Besaid/Balmung

  8. #68
    Player
    Anty's Avatar
    Join Date
    Mar 2011
    Posts
    625
    Character
    Anty Lion
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    @ Oscillate_Wildly, i like the way you keep track of your thread and comment on it!
    (1)

  9. #69
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Why does everyone bitch about raids/dungeons being used, its a blanket term. Bitch if they don't rename it. Technically FFXI had dungeons, not really raids but dungeons. They're just using terminology people are familiar with because they INVENTED IN EVERQUEST WHICH FFXI WAS INSPIRED BY!, not just effing WoW. So get over it, if you don't end up calling it something else by the time its implemented bitch then. Till then I think a lot of people are tired of the useless bitching about stuff we have no information for yet.
    (0)

  10. #70
    Player Wolfie's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Wolfie Wu
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Focant View Post
    I can definitely understand the desire for a name change to something less generic than raid. While it is just a name and isn't really an indicator of the content itself, it does kind of frame it and give it meaning. Besieged, Campaign, Dynamis, etc. all had their own "personality" their own purpose and motive. The names themselves were indicative of how the content related to the world as a whole. Dynamis being the realm of dreams, Campaign being centered around the Crystal War, Besieged a result of the constant raids by beastmen to obtain the Astral Candescence, and so on. With a term like raid you're left with a sort of homogenized feeling. While the content itself may be varied the mentality behind it is the same and the motivation never extends beyond "kill stuff and get items."

    It's a small thing no doubt but in a game devoid of interesting content and in desperate need of world building, adding unique monikers for certain styles of gameplay would certainly help make things feel more purposeful.
    What is the blanket term used to describe Dynamis, Limbus, Salvage, and other similar places?
    (1)

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