It's safe to say that BRDs have the easiest rotation.
It's safe to say that BRDs have the easiest rotation.
Interesting, I have not come across a single person that thinks blm is the hardest class to play. We have something in common, that is we seem to find both our main classes to be faceroll easy.
While there is no technically right answer, I'm curious when you mention about positioning and planning movement. I have done all content in game except for Ifrit Ex (Damn titan ex), and the only fight which I have to carefully plan my movement and rotation is titan ex. Its generally accepted that boss mechanics are more skewered towards favoring ranged over melee so in that sense there are not that many fights where you have to be constantly moving.
I have to say it's a little tough to say which class has the lowest skill caps.
If we're talking about the Highest skill cap to do the maximized damage:
Monk
Dragoon
Summoner
Black Mage
Bard
But if we're just talking about Highest skill cap to just play:
Dragoon
Monk
Summoner
Bard
Black Mage
I find dragoon the most difficult to play, due to the fact that your combo ends if you miss a position either from your end or your tank/boss movements.
As for most difficult to maximize dps, there are many fights that can easily drop monk's GL stacks and making it difficult to upkeep.
Last edited by RegnumMagik; 03-18-2014 at 04:29 PM.
Bard is definitely the easiest.
No combo,can move while dpsing,fast out-GCD(is that the correct term?) skills with low CD.
And i'm not the only one thinking this.But even if it's the "easiest" job there are a lot of players who still can't dps properly sometimes.
It's like any class/job they're all "easy" in my opinion but there are details or sometimes more importants actions to do/not do that show to everyone if you can play this class.When i see a BLM going fire/fire/fire to reach astral fire 3.... i can't hardly believe this by example.
Education is all they need.
My static (T1-T4) coil BLM used to do that until we 'advice' him nicely on how to do his rotation for AOE and Single target.
He is grateful and doing fine ever since![]()
Errr no actually DRG is much more difficult (maximising dps using all available skills, those very situtational JUMPS) compared to MNK and have a much more unforgiving rotation than MNK (missing ur Impulse Drive or Heavy Thrust is much more DPS LOSS compared to MNK's easily switchable flank-rear instant rotation eveytime ur damn target is spinning chaotically)
First off, if all you are doing is spamming Astral Fire spells with the oddball Thunder Spell while waiting for Firestarter and Thundercloud to proc.... I find it absolutely amazing you don't run out of MP so fast and regularly that you are constantly unable to optimize your DPS. Even making liberal use of Convert won't help you if that is all you are doing to attempt to optimize your DPS.
Rather you should be alternating between casting Astral Fire spells and Umbral Ice spells so that you never run short on MP inbetween uses of Convert. That also will enable you to be constantly applying pressure and to have next to no downtime on your DPS.
Obviously you have never played an Archer/Bard in this game. The Archer/Bard's attacks are impossible to interrupt. Additionally they can be fired in a 360 degree firing arc. What this means is that no matter which way you are facing, so long as you have a selected target, you will hit that target, even if you are moving when you launch your attack! The only problem the Bard faces is that they must have line of attack, but not necessarily line of sight. This means that they don't need to be able to see their target, but the path to their target needs to be unobstructed by tangible barriers of any kind.
Please note, I said its attacks are impossible to interrupt, not it's songs.
Last edited by Tharian; 03-18-2014 at 08:51 PM.
Bard is the easiest imo. There are many moments in rotation a blm can optimize that edge it out over bard in difficulty for me, blm can have good timing on use of procs, proper use of transpose between stacks (especially with firestarter, you get about half a second where the game still thinks your in umbral x3, so if you transpose that last moment before your final mp tick and hit your firestarter proc you lose almost no time but gain about 2x the damage on firestarter, small increase, but it adds up when timed right), can mix in blizz1 or using the right thunder for the timing of tick instead of just doing thunder 2 all the time like most blm, etc) all of which require more attention to perform than bard, and of course you have to be standing still to cast, bard can run circles and do near top dps still, just keep your buffs going, dots up and spam away. SMN tops the list in difficulty, and Mnk then drg 2nd and 3rd respectively.
I don't see much of a difference in playing my dragoon and bard really. They're both pretty easy. More uptime on bard on dps but dragoon makes up for it by hitting a lot harder. Yes I've done both dragoon and bard on all x primals and t1-t5.
Bard has an easy rotation? sure! But to me so does dragoon, 2 different 123 combos and weaving in the right off GCD abilities in between. Nothing hard about that. And really I don't see the big deal about positioning, never had a hard time getting in the right position lol
Last edited by Lecreuset; 03-18-2014 at 09:19 PM.
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