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  1. #1
    Player
    NoloeTazier's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    865
    Character
    Noloe Tazier
    World
    Balmung
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Hyrist View Post
    Please don't pretend to speak for the entirety of 1.0 players. We are as much split on the matter of the course of the game as any other player grouping. I and a lot of the players Legacy and otherwise, are fairly content with the game's course, realizing of course that the content will expand with time, rather than assuming a narrow bandwidth most others here are decrying.

    There are many, many 1.0 players that, while fondly remember 1.23, are also content with the new version of the game. It comes as no small annoyance to me that some pretend to represent all. The number of people posting regally here do not, in the slightest, represent the majority, be they 2.0 players, or Legacy members.
    That's fine (meant collective we as me and the ones that feel the same as Taei), but do you miss a real economy? Do you miss DoH and DoL being relevant and being able to do content like with Hamlet? I'm not coming in trying to argue and say I'm 100% right and speaking for everyone. I'm voicing a concern that others have and will continue to have, just giving Taei my vote that he's not alone. You can dismiss it all you want and say people around you believe your view and I can say people around me believe my view or Taei's view. This isn't some agenda to destroy FFXIV nor do I really think anyone feels that the concerns will be listened to it's merely venting and letting off steam and hoping for some validation from someone, the feeling of not being alone.
    (10)
    Check out my Lore posts:
    An Eorzean Timeline: http://forum.square-enix.com/ffxiv/threads/64377-An-Eorzean-Timeline-Reborn

  2. #2
    Player
    ColorOfSakura's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    391
    Character
    Aerik Tirel
    World
    Mateus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by NoloeTazier View Post
    Snip
    Yes. I totally miss the game where I was able to select Culinarian as my starting class with absolutely no way to switch to a battling class initially without re-rolling, meaning I was stuck with throwing rocks at monsters (which aggro'd even at low levels) as I tried to go out and explore Thanalan. (Since the game let you pick whatever starting city you wanted to start in.)

    I played in the beta for 1.0. It was atrocious, but I stuck around hoping that the finalized release would be good. I even bought the C.E. for the game and the final version was still atrocious. I had to roll a second character just to actually get anything done since my main was stuck as a Level 3 Culinarian who was unable to venture out basically anywhere without dying to monsters on the field (because again, they designed the Class Select screen to allow you to pick DoH/DoL classes from the get go without any way to roll a battle class until later.) Not to mention the really poor drop rates on high level gear (1%? Really?), the Fatigue System (ugh. Ugh ugh ugh.), server-based mouse tracking (lag lag lag), the fact that the game was a huge resource hog and my fairly new PC at the time had trouble running it. The Anima system that you used to teleport, but it regenerated so slowly that you basically had to run everywhere because you'd use it all up pretty quick, oh and the game had no airships and no initial mounts (Chocobos eventually showed up, but it took a while.) Oh, and the stamina bar. And the individual cooldowns on every single attack or skill. No auto-attack whatsoever. Menus for days. "Craft this item? Accept?" "Accept?" "Accept?" "Accept?" Animation lock out. (I could go on.)

    Yeah. I totally miss that game.

    The initial game was terribly designed. Seriously, 1.0 didn't start having really promising content until Yoshi-P was the one that took it over. People don't seem to remember but 1.23 was Yoshi-P and his team, before they realized that the problems they were facing revamping the game were too large and required them to rebuild the game.

    And even 1.23 wasn't really much of anything. It was *better* but ARR has been miles above it in terms of content and actual entertainment value. Yeah, I liked some of the stuff in 1.23, but the enjoyable content of 1.23 was few and far between the mountains of annoying crap that you had to slog through to do *anything* in that game.

    In the end, I'm optimistic to see where ARR goes. It's easier, yeah, but I don't think its bad by any means whatsoever. I'd rather play ARR than ever EVER go back to the pukefest that was 1.0

    (BTW - forum join date doesn't mean anything regarding when someone started playing XIV. I never even bothered signing up for the forums until ARR came out.)
    (6)
    Last edited by ColorOfSakura; 03-17-2014 at 10:42 AM. Reason: 1000 char limit