Quote Originally Posted by SeanCanucks View Post
That's a great tip about regen, didn't know about that so thank you.
Funnily enough I think I've just found the culprit, after a week or so of it playing on my mind and just having had it happen to myself (considering I can't manually remove the buffs on ps3, AFAIK); it's the level sync!
I find it a bit strange that protect of all things is cancelled out by level sync, given that it's not really impacted on via level at all, but then again, I can't say for certain I know the exact equation for how much damage it prevents.
Ah, yes level sync resets buffs. The reason for that is because the effects of protect are scale with your level, but are static for the duration of the effect based on the time of casting. As an extreme example, it would be seriously out of balance to be able to have the defence bonus of a level 50 character when syncing down to a level 5 character whose defence rating is far less than the level 50 bonus would be. The devs decided to go with buff reset instead of dynamic buff scaling to account for this.