Results 1 to 10 of 11

Hybrid View

  1. #1
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by CodeCass View Post
    This is really interesting to me. I was unaware the need to level multiple DoH and DoL classes. In my mind I guess I figured Id pick up Weaver and just level it and start turning out the gear and making the extra gil on the stuff I didn't need. You guys' comments have helped clear this up wonderfully. So I suppose for now I'll continue leveling my Summoner, and maybe start putting in some levels into the classes that will help the Weaver. Honestly the gil is the least important of the aspects of crafting that interests me. I mainly want it for making my own gear and melding materia, and helping out my other low-level friends with their materia melding and whatnot.
    Levelling a crafting job is quite different in this game due to the cross class skill system - and the most efficient way is to use Leves (if you synth a HQ version of whatever the Leve contact is asking for then you get 3x the exp for handing it in... and if you get short of leve allowances, there are "triple hand in" leves where the final contact gives you the option to repeat the hand-in section three times before going back to the initial quest giver)

    You really won't be left with much spare crafted gear by the end of it to sell or give away if you're using this method.

    Having crafting classes is nice for melding... and it's certainly possible to make yourself gear (though you'll outlevel it fast and probably spend more on materials than you would by just buying a NQ version on the AH) - but as mentioned above, getting a HQ version will be much more difficult until you get more cross-class skills available. (example: If I'm synthing a ring on my Goldsmith; I'll use cross-class skills from Weaver, Culinarian and Carpenter!) Even though I actually WANTED to synth stuff using Weaver and Leatherworker... Carpenter was my first level 50 crafting class, just because of how powerful the level 50 cross class skill is.
    (1)

  2. #2
    Player
    Anova's Avatar
    Join Date
    Oct 2011
    Posts
    861
    Character
    Deneb Algiedi
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Maelwys View Post
    Levelling a crafting job is quite different in this game due to the cross class skill system - and the most efficient way is to use Leves (if you synth a HQ version of whatever the Leve contact is asking for then you get 3x the exp for handing it in... and if you get short of leve allowances, there are "triple hand in" leves where the final contact gives you the option to repeat the hand-in section three times before going back to the initial quest giver)
    Unfortunately, SE has nerfed that xp bonus to only 2x. You only get double the xp from leve turn-ins and crafts for hq items. It is still the fastest way to level crafting though, and some leves are obviously better than others for grinding.
    (1)

  3. #3
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Anova View Post
    Unfortunately, SE has nerfed that xp bonus to only 2x. You only get double the xp from leve turn-ins and crafts for hq items. It is still the fastest way to level crafting though, and some leves are obviously better than others for grinding.
    Sorry, you're right. Had the old numbers in my head for some reason.

    If I recall correctly, the bonus from handing in a HQ item was reduced in Patch 2.1, but the generic hand-in reward was raised across the board (affecting both NQ and HQ hand ins, the upshot being that handing in HQs grants roughly the same EXP as it did before but handing in NQs is considerably better than before)

    I still use this link for the leves themselves.
    (2)

  4. #4
    Player
    Bixby's Avatar
    Join Date
    Mar 2011
    Posts
    1,534
    Character
    Ampersand Kai
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Maelwys View Post
    If I recall correctly, the bonus from handing in a HQ item was reduced in Patch 2.1, but the generic hand-in reward was raised across the board (affecting both NQ and HQ hand ins, the upshot being that handing in HQs grants roughly the same EXP as it did before but handing in NQs is considerably better than before)
    You recall correctly. It's pretty nice. HQ turn-ins are still crazy good, it's just that NQs aren't quite so disappointing anymore. Before 2.1, I'd only ever do leves 5-10 levels below me, because they weren't worth it if I couldn't guarantee an HQ. Now I always do the ones at my level, because it's not a tragedy if I end up with some NQs.

    If I recall correctly, HQ turn-ins are actually worth a little more than they were before 2.1. Not sure I trust my source on that (my memory of someone else's not-necessarily-verified posts in the DoH forum), though.
    (1)