I like the current damage and healing numbers. I think some people figured that the formual is more linear than parabolic. Meaning, 4-5 years down the line we won't have 1 million damage hits by dps like we do in WoW. It may be only 20k damage per hit. I don't like gigantic numbers like in WoW cause it really does break immersion and makes it feel way over the top.

Though ilvl may increase dramatically over the years, I don't think it will correspond to huge spikey numbers like in other games.... it will be a nice linear progression where your rising strength is more realistic and recognizable.