Page 2 of 2 FirstFirst 1 2
Results 11 to 13 of 13
  1. #11
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Let me try and explain this more clearly. Casual Carl only can play 1-2 hours per night and he decides to farm coil for allagan bracelet of striking. After 4 days of farming it drops the normal version (13 str, 11 crit, 16ss) and he decides hes done for the week and goes to play another game. Hardcore Hardy also farms coil and the same bracelet drops. The first copy of the bracelet that drops has 12 str, 10 crit and 16ss, which is an inferior version). He decides he doesnt want it and after 5 more coil attempts, gets the bracelet to drop again (this time with 14 str 12 crit and 13ss). He decides this is a good version and tries to upgrade it. He pushes it to +4 then it breaks at +5.

    Now he goes back to farm coil and depending on luck and how hardcore it is, might or might not see the drop again. Now obviously some people will then spam dungeons the whole day if this is the case so i propose that you can't skip turns for progression content. So if the item you want drops from turn 8, you will have to do turn 6 and 7 to have a shot at 8 again. So the stats on items will be similar, some will just be higher than others based on the base version and upgrades. Now you can argue that PF will be spamming for +9 relic weapons only but these hardcore players usually have their own farming static for these sort of things anyway.
    (0)
    Last edited by skaterger; 03-11-2014 at 08:14 PM.

  2. #12
    Player
    Grizzlebeard's Avatar
    Join Date
    Oct 2013
    Posts
    364
    Character
    Fey Darkwalker
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by skaterger View Post
    Stuff
    The problem with that is people will eventually cease to care about +1 here or there. The fact is, we can clear content almost naked now as long as we learn the mechanics with the exception of a few DPS checks. Maxing weapons, e-peenery aside, isn't going to yield tangible benefits.
    (1)

  3. #13
    Player
    skaterger's Avatar
    Join Date
    Mar 2014
    Posts
    455
    Character
    Joanna Selenia
    World
    Tonberry
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Grizzlebeard View Post
    The problem with that is people will eventually cease to care about +1 here or there. The fact is, we can clear content almost naked now as long as we learn the mechanics with the exception of a few DPS checks. Maxing weapons, e-peenery aside, isn't going to yield tangible benefits.
    On the contrary, afaik, the old school games which I shamelessly plugged these ideas from (Rose and RO) had people farming in the open world mvp for superior version of items so that they will have a chance to make it +9. I still remember the time I made my first +9 shield in RO with a <10% chance of success. It's a feeling that will never be replicated. As a side note in rose, the higher your gear was upgraded, there would be a stronger glow on it. WEll, these are old games so I doubt many remember or even played them.


    As for whether people would be motivated to farm these items, I respectfully disagree seeing how people would totally mutilate their characters wearing ugly armor just for a +1 or +2 stat upgrade here or there. Its all about min maxing for the hardcores.
    (0)

Page 2 of 2 FirstFirst 1 2