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  1. #71
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    Quote Originally Posted by Fumijj_Gah View Post
    And this is just the leveling, if we start to talk about relics and end game gear then we are really going far. No one had relics for years, the first names were legendary till now on their own servers. Here the relic weapon is the weaker lv.90 weapon that you can obtain with hours and people can also buy them if they're too weak to do even Titan HM.
    Again, not sure if this was a good thing in FFXI.

    People talk about the lockouts in FFXIV, but completely forget about the horrible lockouts in FFXI (kings anyone?) that made things take much longer to get. Relics taking a lot less time to get in FFXIV isn't a problem (it's just a name after all).

    The game could use some long term goals to achieve, but getting stuff doesn't need to be as ridiculous as it was in FFXI.
    (1)

  2. #72
    Player
    Noahlimits's Avatar
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    Sep 2013
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    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Azrael View Post
    Congratulations, i'm happy to see there were so many experienced people in ffxi at release, a game that was far from being user friendly, where you could die alot and loose exp, go back to home point, farm keys to get to kazham, farm items for sub job quests without high level players helping you, make the quest for chocobo (only that take half a day), and find parties istant.
    I'm also happy to know that you ran smoothly through valkurm noobs parties, without having problems ever. All that in a week? Really, i feel happy for you.
    Find the sarcasm.

    (for other people, ofc we are talking the first time you did it, not the multiple times, when you already knew everything about the game )
    What can I say? I'm sorry you had so many issues while playing? Perhaps it was because I was staticing with 2-3 friends when we started, but I never had any of those issues.

    Again, just because you had consistently bad parties and bad situations doesn't mean everyone else did. Especially for those of us staticing with competent people (and using the internet). There was also the strategy guide from Prima.. that while it had a lot of inaccuracies, had a lot of valuable class and content information. We didn't beat our heads trying to figure out what to do next, we already knew in most cases. Plus, y'know, gamefaqs was constantly updated daily by people who WERE playing literal 15+ hour days in the game and did all the experimenting for us.


    Quote Originally Posted by Fumijj_Gah View Post
    I am talking about the absurd thing of 4 weeks cap, not Kazham, it was just an example. 4 weeks cap was impossible on FFXI after 1st expansion pack.
    And that's fine and I'm not arguing that getting to 75 in four weeks would be a really.. well, difficult accomplishment. But if you'll read my original post, it had nothing to do with getting to 75 in four weeks. It was all about the Kazham thing.
    (0)
    Last edited by Noahlimits; 03-11-2014 at 06:13 AM.

  3. #73
    Player
    Mattia's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    164
    Character
    Mattia Liano
    World
    Sargatanas
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Azrael View Post
    Congratulations, i'm happy to see there were so many experienced people in ffxi at release, a game that was far from being user friendly, where you could die alot and loose exp, go back to home point, farm keys to get to kazham, farm items for sub job quests without high level players helping you, make the quest for chocobo (only that take half a day), and find parties istant.
    I'm also happy to know that you ran smoothly through valkurm noobs parties, without having problems ever. All that in a week? Really, i feel happy for you.

    (for other people, ofc we are talking the first time you did it, not the multiple times, when you already knew everything about the game )
    I can understand people having problems with that but to me all those struggles were fun. Everything without higher lvl help was a challenging adventure XD
    (4)

  4. #74
    Player
    Azrael's Avatar
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    May 2011
    Posts
    113
    Character
    Cocoa Sip
    World
    Spriggan
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Noahlimits View Post
    What can I say? I'm sorry you had so many issues while playing? Perhaps it was because I was staticing with 2-3 friends when we started, but I never had any of those issues.

    Again, just because you had consistently bad parties and bad situations doesn't mean everyone else did. Especially for those of us staticing with competent people (and using the internet).
    Again I'm talking about the average players, you just answered to yourself saying you had a static group, and finding a good group was the core thing of ffxi, so you can't say everyone could easily make it like you did, and using a guide (we all knew about them, nothing new), wouldn't help more than just telling you what to do and where to go. i'm also happy to know your friends were sincronized with you and available all day.

    Quote Originally Posted by Mattia View Post
    I can understand people having problems with that but to me all those struggles were fun. Everything without higher lvl help was a challenging adventure XD
    Me too, i actually enjoyed it if I think now, I liked the challenge lol, that's why I'm saying that ffxiv is far from being like ffxi >_> there's a huge difference really
    (3)
    Last edited by Azrael; 03-11-2014 at 06:15 AM.

  5. #75
    Player
    Fumijj_Gah's Avatar
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    Feb 2014
    Location
    Tohno's Mansion
    Posts
    292
    Character
    Phoenix Forscythe
    World
    Phoenix
    Main Class
    Machinist Lv 60
    Valkurum dunes (lv. 10-19) at the start of the game took longer than a week or at least few days if you were lucky. Find a good party was impossible. People were all new and Bogy aggro was a nightmare for most of them. You needed hours to find a party (especially without subjob). This discussion is not going far since there's no people who played the game at the Zilart release, not later. There was nothing to suggest you to go in Valkurum to exp, for example: your character was just into a super big world and you really didn't know what to do, since there was zero quest helper, zero suggestions, zero guides. Aside from the japanese ones, of course.
    (3)
    ー TWITCH.COM/QUICK_KOI - YOUTUBE.COM/RUNARII

  6. #76
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Azrael View Post
    Again I'm talking about the average players, you just answered to yourself saying you had a static group, and finding a good group was the core thing of ffxi, so you can't say everyone could easily make it like you did, and using a guide (we all knew about them, nothing new), wouldn't help more than just telling you what to do and where to go. i'm also happy to know your friends were sincronized with you and available all day.

    I didn't say everyone had the experience I did. My original post was saying that it shouldn't take the average player (granted, this is my opinion) more than a week to get to kazham if they play a lot. It was mainly saying that his 'four week minimum' line seem.. well, crazy? No idea why you went so passive aggressive in your post instead of just saying you disagreed with me. /shrug

    Quote Originally Posted by Fumijj_Gah View Post
    Valkurum dunes (lv. 10-19) at the start of the game took longer than a week or at least few days if you were lucky. Find a good party was impossible. People were all new and Bogy aggro was a nightmare for most of them. You needed hours to find a party (especially without subjob). This discussion is not going far since there's no people who played the game at the Zilart release, not later. There was nothing to suggest you to go in Valkurum to exp, for example: your character was just into a super big world and you really didn't know what to do, since there was zero quest helper, zero suggestions, zero guides. Aside from the japanese ones, of course.
    http://www.ebay.com/itm/like/181087218814?lpid=82 This guide (I'm pretty sure it was this guide) came out right after the game was released. It had information on all those things you're saying there was zero of. And if there was a guide like this available, you can be certain it was all over the internet at the time. As for finding a party, I'll agree it took a long time if you didn't static as a DD. If you were a whitemage or a tank, however, you got instant parties all day every day.

    Regardless, we're going off topic now. I'll only continue posting if it's related to the original post.
    (1)
    Last edited by Noahlimits; 03-11-2014 at 06:22 AM.

  7. #77
    Player
    Fumijj_Gah's Avatar
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    Feb 2014
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    Tohno's Mansion
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    Character
    Phoenix Forscythe
    World
    Phoenix
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    Machinist Lv 60
    The truth because FFXIV is far away from FFXI and can't be compared to that is on the team, mainly. Hiromichi Tanaka and team 2-4 of Squaresoft was the soul of game. Even 1.0 was ways near to XI than 2.0. Since Yoshi-P had the game in his hands all the magic is gone and a similar-new generation MMORPG for bored and lazy people is born.
    The big names are gone, even Akihiko Yoshida, Matsuno and many others left Square-Enix after Bravely Default and the main projects of this saga are under the supervision of Toriyama and Nomura even after the disaster of XIII & co.
    The only hope for FF is Ito and I hardly hope he will be the director of FF16.
    (3)
    ー TWITCH.COM/QUICK_KOI - YOUTUBE.COM/RUNARII

  8. #78
    Player
    Fumijj_Gah's Avatar
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    Feb 2014
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    Tohno's Mansion
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    Character
    Phoenix Forscythe
    World
    Phoenix
    Main Class
    Machinist Lv 60
    Quote Originally Posted by Mattia View Post
    challenging adventure XD
    That FFXIV doesn't have. : D
    Challenging adventure for J-RPG and even MMORPG lovers.
    (2)
    ー TWITCH.COM/QUICK_KOI - YOUTUBE.COM/RUNARII

  9. #79
    Player
    Amberion's Avatar
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    Sep 2013
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    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Azrael View Post
    make the quest for chocobo (only that take half a day)
    The quest took alf a day, or was it 6 hours? Can't remember, so many years ago. Anyway, it didn't mean you had to camp the dude while doing it. You could run of to fight crabs. ;p
    (0)

  10. #80
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    Dec 2012
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    Quote Originally Posted by Fumijj_Gah View Post
    Valkurum dunes (lv. 10-19) at the start of the game took longer than a week or at least few days if you were lucky.
    That's complete BS. You could easily get past VD in two days. 1 party for 10-15 and a second party for 15-20. The biggest limitation that prevented you from advancing rapidly was getting a party, which again, isn't exactly a good point for FFXI.
    (1)

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