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  1. #1
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Nice another thread calling for more restrictions.
    (5)

  2. #2
    Player
    Downdrop's Avatar
    Join Date
    Feb 2014
    Posts
    33
    Character
    Kitten Claws
    World
    Ultros
    Main Class
    Conjurer Lv 1
    Quote Originally Posted by LordSaviour View Post
    Nice another thread calling for more restrictions.
    I'd wager the only people who have a problem with this are tanks who are abandoning people. You don't find many healers or DPS immediately leaving duty finder dungeons that they've had to wait excessive amounts of time on, no matter how long or difficult others might perceive them to be. They won't want to abandon it without at least seeing if the group knows the encounters and handles themselves accordingly. The problem right now is tanks aren't even waiting that long... they're just simply leaving without even pulling one set of trash.

    Like I already said, if you're not already abandoning your duty finder groups then this won't effect you in any way shape or form.
    (8)

  3. #3
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Downdrop View Post
    I'd wager the only people who have a problem with this are tanks who are abandoning people. You don't find many healers or DPS immediately leaving duty finder dungeons that they've had to wait excessive amounts of time on, no matter how long or difficult others might perceive them to be. They won't want to abandon it without at least seeing if the group knows the encounters and handles themselves accordingly. The problem right now is tanks aren't even waiting that long... they're just simply leaving without even pulling one set of trash.
    No.
    I'm a tank (and healer too but I use my tank for faster queues or usually no queues at all on Duty Roulette) and ALL I SEE are DPS leaving at Pharos.


    First one is ALWAYS a DPS who leaves as soon as Pharos loads.
    Then I ask the random ppl who are still there "should we start? pulling in 10 seconds!"
    Healer leaves.
    I don't pull the mobs.
    The other DPS replies "hmm it seems we should leave".
    I reply "Agreed. I have instant queues anyway lol"

    I'm a ilevel 89 Warrior, so it's definitely not an issue with equipment.


    So don't point your finger at tanks.
    What I've seen so far are runaway DPSs.
    ALL THE TIME.
    (1)
    Last edited by aerolol; 03-20-2014 at 07:17 AM. Reason: damn 1000 character limit in a post

  4. #4
    Player
    Nanaho's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    251
    Character
    Palamula Anamaleth
    World
    Faerie
    Main Class
    Lancer Lv 51
    Quote Originally Posted by Downdrop View Post
    I'd wager the only people who have a problem with this are tanks who are abandoning people. You don't find many healers or DPS immediately leaving duty finder dungeons that they've had to wait excessive amounts of time on, no matter how long or difficult others might perceive them to be. They won't want to abandon it without at least seeing if the group knows the encounters and handles themselves accordingly. The problem right now is tanks aren't even waiting that long... they're just simply leaving without even pulling one set of trash.

    Like I already said, if you're not already abandoning your duty finder groups then this won't effect you in any way shape or form.
    Im not a Tank, and I don't abandon duties, and i find this rediculous. 1) they will never single out certain roles for different penalties, it would be the same penalty all around for every role 2) More then Tanks do this, i see Healers and DPS do it all the time.
    (0)

  5. #5
    Player
    Tsuga's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    440
    Character
    Tsuga Lem
    World
    Balmung
    Main Class
    Conjurer Lv 70
    I'd like a slightly stronger penalty on early party drops, but I also think that we should have the option of excluding 2 or 3 dungeons from the duty roulette. I've never dropped from a duty that I wasn't running with friends, but every single time I get copperbell hard or pharos sirius, I groan (and it feels like I get those every time these days!). I realize that this means that those dungeons would have fewer people running them, but at this point I rarely use the hard mode roulette because those are the only two dungeons I've ended up with the last few times that I ran it, and half the time people drop from sirius immediately, or if we have a new person in the group for copperbell we struggle through the first boss, and tanks end up dropping, anyway.
    (0)