If Square does add new roles, I hope they add new jobs/classes as well. Not one, but multiples at the same time to reduce queue clogging. This is a good time to add in new abilities (for new battle mechanics) as well and add new abilities to classes already released.
Dark Knight Tank Type
Greatsword User.
Saps stats from mob to buff self. Could use a variety of ways to "Tank" - Shrouding in darkness to increase dodge rate, blindness to lower accuracy, paralyze even to lower the amount of attacks incoming.
Bard - Revamped Support Type
Harp User for non-song attacks. Songs, ideally, can use other instruments.
Haste Song, Slow Song, Debuff Song similar to Dark Knight, but doesn't transfer to the bard/party. AE/DD Songs. Allow this to stack or not with Dark Knight abilities depending upon balance. If doesnt stack on the mob, give a more robust song list for our bards.
Potentially give this class a dispel song/ability? Key debuffing during fights to prevent the boss from dishing out too much damage.
Ranger, the old/current Bard DPS
Bow AND Crossbow.
Add in tamable pets to get people out in the open world. New Arrow Abilities. Poison (Reduced Healing), Fire (burning), Ice (Heavy, for soloing), lightning (Paralyze), ect damage. Along with abilities that have 100% chance to do this, Maybe consider adding in equippable arrows to offhand (FF2, Rosa) to produce proc effects similar to the abilities when on CD. This might be a little unfair since ranger would have to "pay" to buy arrows to be good DPS while other DPSers do not.
Chemist Healer
Gun as a weapon? Maybe?
Chemist can throw or use a gun to produce item-like effects from afar that heal the party. Perhaps some other concoctions are available as well.
Time Mage Support
Weapon used is very tough considering staff/wands/books are in use. Pocketwatch maybe?
Haste, Slow, Stop available as CC. Gravity/Demi DD/AE
Potentially give this class a dispel song/ability? Key debuffing during fights to prevent the boss from dishing out too much damage.
Haste, in general:
The haste abilities from the new Bard and Time Mage can make up for the lack of DPS they pull, allowing the rest of the party to deal more damage. It can also be utilized by the healer/tank to heal more or generate more emnity. This is assuming haste will lower the global cooldown (which I hope it does)
Dispel, in general:
Great way to add in new mechanics to boss fights in new dungeons/raids. You can spice up old dungeons and add in new mechanics too. Imagine Demon Wall casting voids and repels twice as fast for x number of seconds. Could you still survive without a support (dispeller)? Yes. This is just an example, mind you.![]()



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