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  1. #11
    Player
    DSX's Avatar
    Join Date
    Sep 2012
    Posts
    54
    Character
    Lord Darksnakex
    World
    Durandal
    Main Class
    Thaumaturge Lv 50
    Fact of the matter is in the case of FFXI the majority of the game population was not able to clear the vast majority of the content (if not all) in few weeks of game release. In fact the majority had still a long run ahead to finish the available content when the first expansion was released.

    This is not the case with FFXIV. A great chunk of the population is able and already cleard most (if not all) of the game content within weeks and it is still a long way before the first expansion.
    (17)

  2. #12
    Player
    Swagcity's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Swag Zilla
    World
    Malboro
    Main Class
    Marauder Lv 32
    Quote Originally Posted by Battlewrench View Post
    This game has been out a lot longer and with the horrible content it has can't compare to xi in many many ways. That being said neither game had an excuse as to why they launched with little content. This game was developed twice and should have more then it does. IMO this point is mute. (Edit cause "someone" pointed it out. Auto correct on my phone when k misspelled from typing fast soooo MOOT)

    This game can't be compared the EVE online either. Stop comparing other games to justify this games flaws.
    Agreed, personally I played ffxi non-stop pre COP; XIV? every other month.
    (10)

  3. #13
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    FFXIV is nothing like FFXI. Because of one major factor, and that is gear progression. Because gear in FFXIV only affects stats and has nothing that is actually "job specific" or "skill specific" like enhancing magic, enfeebling magic, or elemental skill the gear only gets stronger. In FFXI for a very long time (all 8 years I played) when new content came out it introduced a horizontal progression. I still needed my Dynamis Hat on my RDM which came out in Zilart but now I could also use my AF+1 hat for the fast cast effect. Now, many people don't like the constant gear changing for every spell and ws and stuff that FFXI has but it added a LOT to the game that FFXIV can never match because of its vertical gear progression. When new content is released, old gear becomes obsolete.
    (24)
    Last edited by Maku; 03-11-2014 at 08:50 AM.
    可愛い悪魔

  4. #14
    Player Mogi's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    682
    Character
    Aria Tsuki
    World
    Coeurl
    Main Class
    Archer Lv 70
    Quote Originally Posted by Skyhound View Post
    EVE Online used a similar model of designing content and a similar amount of content, it is now one of the most successful MMO's out there. Sorry, the point is not MOOT. People just need to learn some patience.
    Patience lol good luck with that so far everyday there is nothing but ungrateful players on here that complain about everything how small the game is or how it's un hard for them. Most of them have everything to 50 and lots of them not all have no life so yea but i'm happy to see a thread about the game that's not bashing it
    (7)

  5. #15
    Player
    Gextiv's Avatar
    Join Date
    Jan 2014
    Posts
    318
    Character
    Ukaei Ukaei
    World
    Leviathan
    Main Class
    Gladiator Lv 52
    Indeed, the game is perfect and with out flaw. Those who say other wise are obviously delusional and out of touch.
    (13)
    PS3 limitations

  6. #16
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Karnyboy View Post
    So really this FFXIV you're playing is not the one from 2010
    I don't know...I recall doing Guildleves and Guildhests in 2010. It's still very much the same game just with redone mechanics. Sadly if it was the game in 2010, it would actually be a different MMORPG - classes would actually have large skill lists and multiple tiers of skills.

    Oh, and we could use items to raise people in battle (2011).

    Quote Originally Posted by DSX View Post
    Fact of the matter is in the case of FFXI the majority of the game population was not able to clear the vast majority of the content (if not all) in few weeks of game release. In fact the majority had still a long run ahead to finish the available content when the first expansion was released.

    This is not the case with FFXIV. A great chunk of the population is able and already cleard most (if not all) of the game content within weeks and it is still a long way before the first expansion.
    Incorrect - The only 'gated' content was Ground Kings and that's only if you decided to deal with that, it wasn't necessary in any form of progression beyond Mythics and those were tied specifically to Aht Urghan kings. People could do and clear every bit of content if they had the skill and mindset to do so. Heck, most people when the game launched in NA were able to clear most content just fine, end-game wasn't even cleared by the Japanese players yet and they had a year headstart because the end-game content was still closed off until NA players caught up.

    "I DONT LIKE CAPPED CONTENT NOT DOING IT!"

    ^ Was the only thing that held back people from completing it because they couldn't faceroll the content on their 75s, otherwise those who wanted to progress, progressed.
    (3)
    Last edited by Tupsi; 03-10-2014 at 10:09 AM.

  7. #17
    Player
    Eriatarka12's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Kipling Pryderi
    World
    Midgardsormr
    Main Class
    Conjurer Lv 90
    I can't see the comparison mainly for one reason: Do you remember how long it took to level in XI pre-ToAU? It was god awful. Content seems much more stretched out when it takes you 3-4 months to hit 75 with a lot of play time on average.

    Edit: Also, I should clarify that I agree with the patience. I'm just saying it's easier to run out of content in a game like this.
    (12)

  8. #18
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    The MMO genre went more casual because if the developers added difficult content a lot of players will quit and move on to something else. If it took 3 months to reach max level in this game most people would quit including me because I work 40 hrs a week and mainly I don't have the same amount of time I did when I played Final Fantasy XI
    (7)

  9. #19
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Quote Originally Posted by DSX View Post
    Fact of the matter is in the case of FFXI the majority of the game population was not able to clear the vast majority of the content (if not all) in few weeks of game release. In fact the majority had still a long run ahead to finish the available content when the first expansion was released.

    This is not the case with FFXIV. A great chunk of the population is able and already cleard most (if not all) of the game content within weeks and it is still a long way before the first expansion.
    While it's undeniable that it's faster to reach the level cap in FFXIV than it was in FFXI, don't forget that FFXI originally had a level 50 cap and the story ended at the Shadowlord fight. FFXI also didn't have an endgame until RotZ was released (or after a few patches I believe). Endgame consisted of camping Serket or the other NMs in the Jeuno areas.

    FFXI had a lot less content at release than FFXIV had, the difference was that everything took a very long time to do.
    (8)

  10. #20
    Player
    DSX's Avatar
    Join Date
    Sep 2012
    Posts
    54
    Character
    Lord Darksnakex
    World
    Durandal
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Tupsi View Post
    Incorrect - The only 'gated' content was Ground Kings and that's only if you decided to deal with that, it wasn't necessary in any form of progression beyond Mythics and those were tied specifically to Aht Urghan kings. People could do and clear every bit of content if they had the skill and mindset to do so. Heck, most people when the game launched in NA were able to clear most content just fine, end-game wasn't even cleared by the Japanese players yet and they had a year headstart because the end-game content was still closed off until NA players caught up.

    "I DONT LIKE CAPPED CONTENT NOT DOING IT!"

    ^ Was the only thing that held back people from completing it because they couldn't faceroll the content on their 75s, otherwise those who wanted to progress, progressed.
    Quote Originally Posted by Gilthas View Post
    While it's undeniable that it's faster to reach the level cap in FFXIV than it was in FFXI, don't forget that FFXI originally had a level 50 cap and the story ended at the Shadowlord fight. FFXI also didn't have an endgame until RotZ was released (or after a few patches I believe). Endgame consisted of camping Serket or the other NMs in the Jeuno areas.

    FFXI had a lot less content at release than FFXIV had, the difference was that everything took a very long time to do.
    It seems you misunderstood what I was trying to state. This thread claim that FFXIV ARR is like FFXI pre CoP and I believe it is in reference to the players complaining about lack of content or boredom that resulted from clearing all the content with nothing left to do. My point had nothing to do with gated content or if the players could progress or not but rather I was pointing out that regardless of what content FFXI and FFXIV ARR had at launch, one fact remains true that make them never the same (in context of sitting down in game having nothing to do because you cleared everything). The majority of FFXI population did not hit level cap on multiple jobs and cleared everything in the game before its first expansion (it doesn't matter whether you want to go with RoZ or CoP as first expansion) Yes some players did but the majority did not which fostered the feeling that there is yet a long journey ahead of you to the majority of the population which in turn did not lead to the situation we are in with FFXIV. In FFXIV I believe the majority of the population cleared and done for a great deal of what the game offer and some cleared every single content the game has (in less than 6 months after FFXIV ARR launched) which lead to the feeling that the game lacks content and to feel bored because there is nothing left to clear.
    (6)
    Last edited by DSX; 03-10-2014 at 12:12 PM.

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