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  1. #1
    Player
    Slatervonjager's Avatar
    Join Date
    Aug 2013
    Posts
    421
    Character
    Slater Vonjager
    World
    Hyperion
    Main Class
    Marauder Lv 50
    People will never let this go will they? We're not very far into the game yet for people to be saying that non damage limits get the short end of the stick. Lets not forget the simple fact that Damage limits have almost zero strategic process. Just point and click. Tank limit is a strategic use limit, and there are fights where you should use it. Healer limit isn't something you should just use because it's there. It's something that is to be used when in dire need.

    The only thing about limits that need to change, is that archer/bard should posses a different limit, whether it be damage based or support based, they shouldn't be using the same limit that healer's use.

    Also of note, saw "the limit break system work more like FF 12 Quickenings" and facepalmed so damn hard. Because the ability to just spam limits over and over is such a good idea, cause like, no fight needs to be challenge, ever. lolz. Hell just giving everyone their own limit in turn would make passing content in the game exponentially easier. As if we need a reason for more people to say "Yawn, game to easy. going back to WoW/GW2/Aion/whatever you play".

    And using the troll aspect of anything is not a valid reason to change an entire system set up. If you want to use the DF, that's what you're going to have to expect. On top of this, having healers using braver, or a DD using a healer limit is such a bad idea. Proposing a change like what you think should occur would involve such a massive undertaking to change everything that it would push off the creation/inclusion of more content. So ask yourself whats really more important, making the game retardedly easier, or getting more content to keep the game interesting?
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    Last edited by Slatervonjager; 03-08-2014 at 06:35 PM.

  2. #2
    Player
    therpgfanatic's Avatar
    Join Date
    Feb 2014
    Posts
    330
    Character
    Charlemagne Martell
    World
    Malboro
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Slatervonjager View Post
    People will never let this go will they? We're not very far into the game yet for people to be saying that non damage limits get the short end of the stick. Lets not forget the simple fact that Damage limits have almost zero strategic process. Just point and click. Tank limit is a strategic use limit, and there are fights where you should use it. Healer limit isn't something you should just use because it's there. It's something that is to be used when in dire need.
    I'm pretty positive they aren't going to be adding any new content for levels 1-50, since it is, you know, a linear story line.

    Besides, it doesn't matter how long the game has been out. What matters is how the game plays right now.

    You don't balance a game for how it might hypothetically be in the future. You balance for it for how it currently plays for the paying customers.
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