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  1. #91
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Brannigan View Post
    While i90 is an absurd requirement, I don't think it's unreasonable to expect players to need a couple pieces of philosophy along with maybe some CT and crafted gear before beating these dungeons. You can get all that stuff really fast. i65~70 is the requirement on extreme primals and their numbers are tuned to be about right for that.
    Having that requirement would imply difficulty on par with w/ extreme primals. While I don't think it is a bad idea to have dungeons that are that difficult (I actually look forward to that) the jump might be a little premature compared to the existing dungeons. Again, we are talking minimum requirement here, meaning a group of GOOD players could complete it at that iLvL with some practice.

    Have you seen a group of i65~70 complete extreme primals? If so, have you seen a group do so without having done so at a higher iLvL first?

    Quote Originally Posted by LunarEmerald View Post
    Snip
    Fresh 50's aren't going to be able to jump right into i55 dungeons, unless they buy crafted stuff that is higher than i50. Using AF and GC weapons gets you an average of i51-i52 on the left side (minus belt). Accessories will more than likely bring that down, doubt fresh 50s are buying higher than i55 accessories.
    (0)
    Last edited by L-D-Omlette; 03-08-2014 at 09:37 AM.

  2. #92
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    I haven't seen a group complete extremes for the first time in that level of gear, no. I think part of the reason for that is that you spend so little time in that gear level range, though. I think the difficulty level would be about right if a group of 4 pretty good players in full Darklight with maybe relics/titan weapons needed to spend a little bit of time (talking like 2~3 runs, so a few hours when going in 100% blind) actually learning the dungeon. Mythology is being unlocked in 2.2 and so is Coil 1-5, so I don't even think Darklight will really be a thing in 2.2. We've also been at ~i55 four man dungeons since the game came out, so it'd be cool to see them get harder.
    (0)

  3. #93
    Player Kayo's Avatar
    Join Date
    Aug 2013
    Posts
    326
    Character
    Kayo Vedo
    World
    Adamantoise
    Main Class
    Archer Lv 50
    Why cant people just shut up and enjoy the game? For once, just enjoy the content for what it is and stop worrying about what someone else is wearing or how much more efficient you are at killing things than they are. The gear requirement is what it is for a reason, it wasnt some random number SE pulled out of a hat to set as the minimum. Its just unbelievable how some people think they know more about whats required to clear the content than SE does ... untried and unreleased content no less.
    (0)

  4. #94
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Its not the same thing all over again.

    The difference between PS, HM (hard), CM (hard) and new Amdapor, and 2 new hard modes is. The later will drop the new tombs. Now everyone will want to be running these because they want the new tombs. The whole reason PS and other 2.1 dungeons didn't work is because they offered no better rewards, WP/AK were still easier still gave myth although less however you could finish much faster.

    Come 2.2 everyone except new players will be doing the 3 new dungeons to cap their new tombs for the new AF2 gear.
    (0)

  5. #95
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Brannigan View Post
    I haven't seen a group complete extremes for the first time in that level of gear, no. I think part of the reason for that is that you spend so little time in that gear level range, though. I think the difficulty level would be about right if a group of 4 pretty good players in full Darklight with maybe relics/titan weapons needed to spend a little bit of time (talking like 2~3 runs, so a few hours when going in 100% blind) actually learning the dungeon. Mythology is being unlocked in 2.2 and so is Coil 1-5, so I don't even think Darklight will really be a thing in 2.2. We've also been at ~i55 four man dungeons since the game came out, so it'd be cool to see them get harder.
    I suspect that something close to this will be the practical requirement for an average DF group to actually feel like they had a good run through these dungeons.

    Darklight will probably still fill gaps for secondary classes, and new characters because you will get it faster than you will get myth, (100 philo/30 or 40 myth) or even drops from the new dungeons (which I'm guessing is going to drop something in the i65-i75 range). Fresh 50s definitely wont be jumping right into coil to get i90 stuff there, and I doubt many new players are even jumping right into CT without running something else at least once first.

    I for one am looking forward to how these are going to play out.
    (0)

  6. #96
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by CHunterX View Post
    Philosophy is showered upon players. Getting full darklight takes maybe a day. I got full Darklight for every class by simply doing CT weekly and I don't even play a majority of them.

    Another ilvl55 dungeon means the rewards will be pathetic AK gear yet again. People will run this dungeon once for the clear and avoid it at all costs, just like Pharos Sirius.
    Getting full darklight requires around 5000 philo, which means 25 CT runs. Unless you get really lucky with your groups, that's not something you do in one day.

    Pharos Sirius is i49 and drops i60 gear.
    LCoA is i55 for entry and we DO NOT know what gear will drop from it yet. Could be as high as i80-i85 considering even CT drop i80 while requiring i50 for entry.

    And people avoid Pharos Sirius because they're idiots that refuse to follow mechanics and just want to zerg everything.
    (0)

  7. #97
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Brannigan View Post
    Something a lot of people are complaining about is that if the dungeon only requires i55 then it will be too easy.
    And yet, Pharos Sirius that only requires i49 is complained about that it's TOO HARD. Even people with high i average complain...
    (1)

  8. #98
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    ilvl 55-70 is from old dungeons and DL gear

    ilvl 80 > CT

    ilvl 90 tomes, extremes and Coil 1-5

    i dont care if the 4 man is easy or hard , but im sure wont drop ilvl 90 gear ,what its the purpouse of the new dungeon? (other than new content and for fun once >.>)
    (0)

  9. #99
    Player
    Naunet's Avatar
    Join Date
    Aug 2013
    Posts
    3,004
    Character
    Mide Uyagir
    World
    Coeurl
    Main Class
    Astrologian Lv 90
    I'm really not a fan of only the new dungeons dropping the new currency. That means our endgame shrinks with a patch. Currently we have AK, WP, HMHM, CMHM, PS, Coil, and Primals to get mythology. In 2.2 we will have... Amdapor, the two new hardmodes, the new turns of Coil, and Leviathan. From 12 options down to 5. Viable endgame content shouldn't shrink with a new patch. >_>;
    (0)

  10. #100
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    from the look at the dungeon minimum ilvl it look like it will drop i70 - 75 loot
    (0)

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