This is 100% true.1st boss: adds spawn at certain boss hp markers. Slower DPS means slower add spawn. Easier to deal with.
2nd boss: need to kill one egg at a time, can kill two when three are gonna hatch. Enrage gets ignored completely, and only ever have to deal with a single add.
3rd boss: still lol, just have more adds over time to deal with.
4th boss: under-geared healer only has a harder time if rest of the party is not playing their roles for the fight. Silence Lunatic voice and prioritize crawler adds. Tanks can pick up other adds.
Trash: of course they die faster, but they aren't difficult when under geared. Again, party members should be doing their job and know mechanics. Silence and Stun are in the game for a reason.
This dungeon is the perfect example of learning mechanics instead of trying to ignore them. Should have to complete this before doing any other 50 dungeon IMO.
This dungeon is about mechanics. Not difficulty. People just love forcing their face through content and then get all in a hissy fit when they can't do that.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

