Quote Originally Posted by L-D-Omlette View Post
1st boss: adds spawn at certain boss hp markers. Slower DPS means slower add spawn. Easier to deal with.
2nd boss: need to kill one egg at a time, can kill two when three are gonna hatch. Enrage gets ignored completely, and only ever have to deal with a single add.
3rd boss: still lol, just have more adds over time to deal with.
4th boss: under-geared healer only has a harder time if rest of the party is not playing their roles for the fight. Silence Lunatic voice and prioritize crawler adds. Tanks can pick up other adds.

Trash: of course they die faster, but they aren't difficult when under geared. Again, party members should be doing their job and know mechanics. Silence and Stun are in the game for a reason.

This dungeon is the perfect example of learning mechanics instead of trying to ignore them. Should have to complete this before doing any other 50 dungeon IMO.
This is 100% true.
This dungeon is about mechanics. Not difficulty. People just love forcing their face through content and then get all in a hissy fit when they can't do that.