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  1. #51
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Sessurea View Post
    Yh your all right guys, ilvl means nothing. So many ilvl 67 titanEX runs u are all holding in PF, no doubt.

    For all geniuses saying how ilvl 90s suck and ilvl 48s are the best players known to man, you do realise someone can go to ilvl 90 doing nothing but praetorium? You do realise primal weapons can and are bought? good, nice to see we cleared that up. Produce better arguments please.
    you say your argument is better because players think ilvl = skill? you just made our points clear and shot your own down gear is worthless it's about skill i50 players can be better then i90 because of skill it goes both ways which is why the ilvl requirement is fine, titan ex is doable at i67 but players believe unless you're a certain ilvl you suck and don't deserve to be in their party.

    produce better arguments plox <3
    (1)

  2. #52
    Player
    L-D-Omlette's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Leona Thane
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    Those calling for this to be higher iLvL likely just want to faceroll it like they do WP. If you can't beat it at that iLvL chances are you're the bad, not those attempting it at the minimum requirement.
    (0)

  3. #53
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Who said anything about skill? What requires skill? Are you referring to natural talent here or what?

    Skill=/= experience. It is not many players who can progress through the relic quest, gearing dl/ct/myth by using many different forms of content, and somehow learn NOTHING.

    But wait, lets look at other perspectives. Why do we get weapons in a game? why are we getting an ilvl cap raise and the new hardest dungeon will be roughly half that cap? Shouldn't the new dungeon be something to aim for? a stepping stone one must reach? Oh but u want fresh 50s with no experience wearing 1-2 pieces of DL, who have no experience of the game in your parties.
    (0)

  4. #54
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by L-D-Omlette View Post
    Those calling for this to be higher iLvL likely just want to faceroll it like they do WP. If you can't beat it at that iLvL chances are you're the bad, not those attempting it at the minimum requirement.
    Personally I would like to see it be a higher ilvl because haukke and pharos have ruined duty roulette for me. Sorry that I don't want to spend 90 minutes in a dungeon, often times trying to carry a single shitty player, only to not complete it or get any reward. ilvl requirements are supposed to be a minimum requirement and based on the experiences I get in those 2 dungeons at least 50% of the time I get them I wish they were higher too.

    Thankfully they're going to make duty roulette party optional soon though so I can say goodbye to all the baddies and help new players that actually want to put some effort in.
    (1)

  5. #55
    Player
    Musashidon's Avatar
    Join Date
    Aug 2013
    Posts
    1,798
    Character
    Blackmage Vivi
    World
    Leviathan
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Sessurea View Post
    snip.
    stepping stone? it's just gear, the stepping stones are coil, you must beat t1-5 to enter t6-9.

    yes i would much rather have a fresh i50 player then 90% of the i90 players on any server look at the way you're acting? you're saying you're better then the new players and they need to get better before they have any right to play with you.
    (1)

  6. #56
    Player
    AdvancedWind's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,651
    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    High ilv requirements are not to "ask for skill". It's precisely because we can never be sure about player skills that people sometimes require "high" ilvs. There's no way to know how good "you" are, but at least high iLv assure you have good gear. That's all a high iLv requirement means. It's not to filter "non-skilled" players, it is as a safeguard that assures you that the possible bad player will at the very least have high gear to offset this.

    No one denies you can do anything at much lower ilv than most people ask for, if you are good. It's just that we can't really expect a completely random player to be good.
    (1)

  7. #57
    Player
    Wolf_Gang's Avatar
    Join Date
    Sep 2013
    Posts
    475
    Character
    Ice Beam
    World
    Gilgamesh
    Main Class
    Arcanist Lv 17
    i55 means you're a fresh 50 just dinged.

    i65 would have been a better choice.
    (1)

  8. #58
    Player
    Sessurea's Avatar
    Join Date
    Feb 2014
    Posts
    1,242
    Character
    Lanfear Sessurea
    World
    Odin
    Main Class
    Bard Lv 60
    Quote Originally Posted by Musashidon View Post
    stepping stone? it's just gear, the stepping stones are coil, you must beat t1-5 to enter t6-9.

    yes i would much rather have a fresh i50 player then 90% of the i90 players on any server look at the way you're acting? you're saying you're better then the new players and they need to get better before they have any right to play with you.
    Who said anything about better? When a dungeon is completed, do people stop to consider who is better? Nope, I don't think so. As I already said, experience =/= skill, and it is kinda expected that a player should have some, before tackling harder content. Sorry if my previous post didn't convey that. I see experience as something everyone can have.

    And why not have a stepping stone in the dungeons? oO This is a healthy thing for a game to have.

    I want the best for this game lol, I don't want content facerolled by overgearing. I don't want ilvl 2000 on this at all lol.

    Edit: yes I realise ilvl =/= skill, but surely someone with higher ilvl, even 70 lol ( which is nothing! ) has a greater chance of having experience, than a freshly dinged 50
    (0)
    Last edited by Sessurea; 03-08-2014 at 01:44 AM.

  9. #59
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    AdvancedWind has it. There seems to be a an intense backlash against high ilvls to the point where some people are actually suggesting that a higher ilvl is an indication that you're a less skilled player. As I pointed out before, increasing the ilvl requirement here wouldn't even lock people out unreasonably. It would just prevent the hardest dungeons form being the first ones you attempt.
    (1)

  10. #60
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Musashidon View Post
    stepping stone? it's just gear, the stepping stones are coil, you must beat t1-5 to enter t6-9.

    yes i would much rather have a fresh i50 player then 90% of the i90 players on any server look at the way you're acting? you're saying you're better then the new players and they need to get better before they have any right to play with you.
    Did you even read their post? They didn't say that they were better than anybody, simply that skill is not experience and that people gain experience from doing content. In fact I would go a step further and say that she was claiming that people are equal with different experience levels, which I completely agree with. Do you really think you need some natural skill to play this game? It practically holds your hand throughout the entire game.

    Also, who are you to say that coil should be the only stepping stone? Yoshi claimed that this will be the hardest dungeon they have released yet, seems like people should have to do some easier dungeons to get gear/experience (you call it skill, i call it experience) before attempting this one. For somebody who talks about experience so highly you don't seem to think that people need much of it.
    (1)

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