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  1. #1
    Player
    Calandra's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    38
    Character
    Calandra Atlantia
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Shika View Post
    Well if we are getting an "-aga" version of every spell, I hope we are going to get an appropriate amount of action points to set spells and abilities, more rows on our action bars and a lot more macros!
    That would cause balancing issues.

    Perhaps and extra (optional) key press during the targeting? Kind of like now, but not sticky. And since you always have to explicitly hit it, you're not likely to accidenlty AOE things.
    (1)

  2. #2
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Calandra View Post
    That would cause balancing issues.

    Perhaps and extra (optional) key press during the targeting? Kind of like now, but not sticky. And since you always have to explicitly hit it, you're not likely to accidenlty AOE things.
    By giving mages only AoE version of spells does not really cause balancing issues that I can see? If they are removing the toggle, which people were complaining about as another step in casting a spell, then another "optional" key press during targeting is just putting us back to square one. I use macro's pretty much exclusively on my mages so I don't accidently AoE things- with no toggle I want to know that they are going to give us more macro functionality and action points to set appropriate AoE version of spells that will be required.

    The only balancing issue I see is perhaps the emnity generation for AoE versions (which should of course be higher than non AoE), but they are overhauling the algorithms for hate as part of the job and battle system reworking anyway.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    994
    Quote Originally Posted by Calandra View Post
    That would cause balancing issues.

    Perhaps and extra (optional) key press during the targeting? Kind of like now, but not sticky. And since you always have to explicitly hit it, you're not likely to accidenlty AOE things.
    NO! not accidentally AOE things is your own responsibility as a player, not the systems responsibility to hold your hand.
    (6)
    15 abilities each? what is this... Kindergarten?
    A jack of all trades WHM... what is this 1989?

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