Your assuming to much. We don't know how drop rates will be, we don't know how you obtain gear, we don't know how much of the instance can be cleared in on go, we don't know what the reentry time is and we don't know if there are any penalties for having lv 50s. Your simply assuming that Dungeons can be repeated without a cool down, drop rates are so high that you can get the gear you want in 1 try and that having 50s wont effect drop rate.it doesnt matter if its epic endgame loot. lets say this dungeon gives epic loot by low chance, and decent loot by high chance. much like NMs. all the value of gear that level is lower if you have easy to obtain gear for that level.
"Hey, dont buy any gear, ill just jump on my 50 spend 14 min and get you a full gear set with an option for super hax gear that will be the best gear till level 36."
Both in FFXIV and in FFXI drop rates have always been horrible, only reason it feels like NMs in XIV dont have a bad drop rate is because they repop within 5mins. for some of the NMs in XIV, i had to kill it 20+ times to get the drop. If the NMs poped on a 2h timer, that would of been 40+ hours of camping straight. Also there are 7 Battle classes in this game, i doubt full set of gear for all the classes will drop in 1 go, so your example does not work. even if a Lv50 can clear it in 14mins, without penalty, there is no guarantee that the item you want is the one that will drop.
again you are leaving out the people who want to do it at the recommended level but don't have the option to.
Vedis is a crafter. He actually looks forward to swooping into content aimed at R30 crafters and wrecking the place. Challenge isn't something he focuses on. Just advantage.
I think he understands the point, but is basically saying to you "why do you want to go into a r30 if you don't have any jobs within level range to benefit from the drops there? Everything will be useless to you. Check out the r50 instead."
Assuming everything in there would not be worthwhile at r50, I would agree with him. Of course, we don't know that to be true. Yet, anyway. If we assume it isn't true, and that some of the gear would actually be useful to people post level 40, then it would still benefit people to run it even if they have all jobs at 50 obviously.
In my opinion, most of the people posting in this thread are actually on the same side. They just don't realize it.
An optional difficulty slider, like starring it as Vedis mentioned, is a great compromise. It prevents content from going unused, which you would think would be ideal for the game maker since they don't have to churn out as much stuff to keep players busy.
I wouldn't subscribe to any arguments that sliders are not an option because people wouldn't use it.
You would think from these forums that everyone here is an alpha that doesn't take crap from anyone. But in game they would allow others to dictate to them how their party is going to go? I would respectfully, if bluntly, submit that people should grow a pair and tell their party mates they don't want to cheese through the dungeon. Or find another party that is willing to use the slider.
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My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread
thats an entirely different issue altogether
they chose to level everything past that range already
and they can always make a new character if experiencing it at that range is so important(and its very easy to level it up to that point to do it too)
My XIVPad: http://xivpads.com?2031148
im sure we'll be getting "Heroic" difficulty sooner or later...lol
(Wich could be fun imo)
Anywayz, please SE dont make everything so freaking Easy,
bring on the FFXI's Dynamis, Sky, Limbus team to make it proper.
Im sure most of us want more challenge, besides it might make us more
busy playing the game rather than bitching & complaining too.
More epic-long fights !
Last edited by Laughlyn; 06-22-2011 at 02:54 AM.
I used to be Noomy...then i took shiva's Hail Storm to my knee...
My XIVPad: http://xivpads.com?2031148
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