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  1. #221
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    I really wish these were capped. The vanilla CoP missions should be the gold standard of instanced dungeons. Those missions were challenging, but extremely enjoyable. I can only imagine how less enjoyable they would be if you could take level75 jobs through the Promys and such.

    Removing the cap just makes the dungeon a filler area.
    (1)

  2. #222
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Richard View Post
    it's definitely not a troll it's a serious suggestion. And since when has responding to every single one of my comments with a troll made you look even the least bit intelligent?
    Sure it is. If it is truly a serious suggestion then I surmise that you have tried the game and can recommend it from personal experience. Good on ya! I also love you're "I'm not a troll, you're stupid!" rebuttal. You really contradicted me there!

    I haven't trolled any of your posts. I have countered your opinions with my own.
    (0)

  3. #223
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by TheVedis View Post
    the 30 dungeon isnt supposed to challenge 50s though
    how hard is that to understand
    but why SHOULDN'T it be? Why should this game be watered down like the 10 other MMOs that have come out since FFXI and Vanilla WoW? Or at least why shouldn't there be an option to make EVERYTHING challenging?

    I will be satisfied by the challenge of the r50 Dungeon which will be harder, by definition, than the r30 Dungeon.
    To each his own.
    (0)

  4. #224
    Player
    Join Date
    Mar 2011
    Location
    Mithra Mog-house Interloper
    Posts
    467
    Quote Originally Posted by darkstarpoet1 View Post
    ok i'm not sure how much more i can explain it. if i want to run through the r30 dungeon to see what is in it or to help a ls mate get something he needs then that is my business. this is an instanced dungeon and you will not even know i am there. i find helping other people and exploring fun.
    I find challenging content fun. Why can't I have what I want too?
    (0)

  5. #225
    Player
    Rentahamster's Avatar
    Join Date
    Mar 2011
    Location
    Lindblum MRD50/THM50/LNC50
    Posts
    2,823
    Character
    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TheVedis View Post
    the 30 dungeon isnt supposed to challenge 50s though
    how hard is that to understand
    It's not hard to understand. In fact, that is the reason for wanting a cap since we'd have TWO dungeons that are challenging for rank 50 players instead of just one.

    Also because with a cap you wouldn't be able to twink you rank 30 sub-classes with uber raid gear.
    (0)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  6. #226
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Rinsui View Post
    ...which in turn means that it is a very uneconomical way to spend your resources, at best.
    They could have 2 dungeons that are challenging and fun for all players, now they have only
    one that's challenging and fun for 50s.

    Stupid.
    A r30 dungeon isn't hard for a r50 player, period. If I have to cap my own skills at r30, then it is a cosmetic challenge only.
    (0)

  7. #227
    Player

    Join Date
    Mar 2011
    Location
    Besaid
    Posts
    5,019
    Quote Originally Posted by Richard View Post
    but why SHOULDN'T it be? Why should this game be watered down like the 10 other MMOs that have come out side Vanilla WoW? Or at least why shouldn't there be an option to make EVERYTHING challenging?


    To each his own.
    why shouldnt a r30 be allowed in a r50 dungeon?
    its the same concept

    the why doesnt matter

    it is what it is

  8. #228
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    296
    Quote Originally Posted by Rinsui View Post
    ...which in turn means that it is a very uneconomical way to spend your resources, at best.
    They could have 2 dungeons that are challenging and fun for all players, now they have only
    one that's challenging and fun for 50s.

    Stupid.
    They're building for an influx of PS3 players and returning PC players.
    These players need content on the way to 50, and are economically more important as subscribers than the rest of us.
    (2)

  9. #229
    Player

    Join Date
    Mar 2011
    Location
    インドネシア語
    Posts
    2,251
    Quote Originally Posted by Physic View Post
    redoing AP isnt that bad for 60 minute content blocks that should theoretically be entertaining.
    It sure is if you plan to do it alot, probably alot of days for a few weeks after it releases.
    I'm not feeling redoing AP to 30 and then to 50 for another dungeon and repeat every other day.
    (0)

  10. #230
    Player
    Kafeen's Avatar
    Join Date
    Mar 2011
    Posts
    463
    Character
    Valega Kazenoko
    World
    Excalibur
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Richard View Post
    So you condone 1-2 Lv.50's blowing through Toto-Rak for 2-3 Lv.25's? It's things like this that destroy any semblance of a challenge in games anymore. You may as well be breastfeeding at 15 years old.
    It doesn't destroy the challenge unless you want it to destroy the challenge. If you don't want to be lead through the dungeon by someone level 50, don't get someone level 50 to join you, form a party of level 25's instead.

    If someone ones wants to be hand-lead through the dungeon, what difference does it make to you?
    (1)

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