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  1. #1
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    Quote Originally Posted by Rentahamster View Post
    This isn't about time spent (hardcore vs casual) at all. There is a 60 minute time limit.

    This is about balancing rewards to be proportional to the difficulty.

    This is the same reasoning behind why killing fat dodos at rank 50 gives you 10 SP instead of 300.
    and its the same reason why the r50 gear will be better then the r30 gear

    i wont get the best gear, ill get gear 20 levels lower then me, so whats the problem then?


    its not like the r30 dungeon is dropping endgame gear? thats what the r50 dungeon is gonna be for

  2. #2
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    Rentahamster's Avatar
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    Quote Originally Posted by TheVedis View Post
    its not like the r30 dungeon is dropping endgame gear? thats what the r50 dungeon is gonna be for
    No kidding that's what the R50 dungeon is for.

    The R30 dungeon gear is going to be good FOR R30 players. That's what makes it valuable and prestigious. Of course it's useless for R50 players. However, if you intend to rank up your mid-range classes, then all of a sudden it's not so useless anymore. There is a problem if you can just toggle on easy mode to acquire items that are supposed to be good and elite.

    Quote Originally Posted by DurtiMonkeyToe View Post
    And yet, how do we know the rewards AREN'T balanced already?
    Because it is impossible to have the rewards match the effort just by knowing what we know now.

    We know that: Raid gear is going to be good. Rank 30 raid gear will be generally better than other gear at rank 30.

    Rank 30 raid gear = good gear

    Without a level cap, you can steamroll the dungeon as a rank 50 char, therefore not putting in any effort at all to acquire gear that is supposed to be "good".

    What this boils down to, basically, is whether or not you are in favor of twinking gear in this game.
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  3. #3
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    DurtiMonkeyToe's Avatar
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    Quote Originally Posted by Rentahamster View Post
    No kidding that's what the R50 dungeon is for.

    The R30 dungeon gear is going to be good FOR R30 players. That's what makes it valuable and prestigious. Of course it's useless for R50 players. However, if you intend to rank up your mid-range classes, then all of a sudden it's not so useless anymore. There is a problem if you can just toggle on easy mode to acquire items that are supposed to be good and elite.


    Because it is impossible to have the rewards match the effort just by knowing what we know now.

    We know that: Raid gear is going to be good. Rank 30 raid gear will be generally better than other gear at rank 30.

    Rank 30 raid gear = good gear

    Without a level cap, you can steamroll the dungeon as a rank 50 char, therefore not putting in any effort at all to acquire gear that is supposed to be "good".

    What this boils down to, basically, is whether or not you are in favor of twinking gear in this game.
    What this REALLY boils down to is a difference in opinion. I don't feel the need or desire to put in an hours worth of effort just for the chance that I am going to get r30 gear, plain and simple. So if the dungeon is capped, I will ignore it and go on about my business. I don't care how challenging the community will think the dungeon is, because, by definition, the r50 dungeon will be MORE challenging. Completing the r50 dungeon is the only feat I feel I need to prove to myself and the community and r30 gear is just going to 'be there'. If it is capped, then it doesn't exist in my eyes and I am not the only one who thinks so.
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