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  1. #1
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    This is the exact same type of crying when those mid-ranged NMs was released lol
    (1)

  2. #2
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    Quote Originally Posted by Chardrizard View Post
    This is the exact same type of crying when those mid-ranged NMs was released lol
    i know right

    its people wishing all content was endgame

  3. #3
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    Quote Originally Posted by TheVedis View Post
    i know right

    its people wishing all content was endgame
    i don't wish it was endgame I wish it was a challenge. CoP Missions were not endgame but they were challenging.
    (2)

  4. #4
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    Quote Originally Posted by Richard View Post
    i don't wish it was endgame I wish it was a challenge. CoP Missions were not endgame but they were challenging.
    then instead of making the mid game content a challenge to endgame players

    why not ask for MORE endgame challenge

    seems more logical to me

  5. #5
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    Rentahamster's Avatar
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    Mar 2011
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    Lindblum MRD50/THM50/LNC50
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    Renta Hamster
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    Sargatanas
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    Gladiator Lv 50
    Quote Originally Posted by TheVedis View Post
    then instead of making the mid game content a challenge to endgame players

    why not ask for MORE endgame challenge

    seems more logical to me
    Making new content that is able to be played by ALL ranges of players is easier than constantly having to make new content over and over for specific rank ranges.

    Creating one rank 30 dungeon and one rank 50 dungeon that are BOTH useful for rank 50 players takes a lot less time than creating one rank 30 dungeon (that is useless to rank 50 players) and two rank 50 dungeons.
    (1)
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    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  6. #6
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    Quote Originally Posted by Rentahamster View Post
    Making new content that is able to be played by ALL ranges of players is easier than constantly having to make new content over and over for specific rank ranges.

    Creating one rank 30 dungeon and one rank 50 dungeon that are BOTH useful for rank 50 players takes a lot less time than creating one rank 30 dungeon (that is useless to rank 50 players) and two rank 50 dungeons.
    so the solution is to add easy and hard mode (for higher ranks) not capping your level, but it is probably too WoW-ish that everyone is gonna cry more because we all know how hard people cry over WoW's terms.
    (0)

  7. #7
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    Quote Originally Posted by Chardrizard View Post
    so the solution is to add easy and hard mode (for higher ranks) not capping your level, but it is probably too WoW-ish that everyone is gonna cry more because we all know how hard people cry over WoW's terms.
    again, this is why we have difficulty sliders for leves
    implement them for dungeons
    problem solved

  8. #8
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    Rentahamster's Avatar
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    Quote Originally Posted by Chardrizard View Post
    so the solution is to add easy and hard mode (for higher ranks) not capping your level, but it is probably too WoW-ish that everyone is gonna cry more because we all know how hard people cry over WoW's terms.
    Easy and hard mode is functionally the same thing as a level cap. It's just a difficulty adjustment.

    Except a level cap takes less effort by the devs to do since they don't have to design an additional hard mode.
    (0)
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  9. #9
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    Perrin_Aybarra's Avatar
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    May 2011
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    Rand Al'thor
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    Excalibur
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    Conjurer Lv 38
    Quote Originally Posted by Chardrizard View Post
    so the solution is to add easy and hard mode (for higher ranks) not capping your level, but it is probably too WoW-ish that everyone is gonna cry more because we all know how hard people cry over WoW's terms.
    the FF'ish solution is capped areas/missions/dungeons... and serves the same goal.
    (0)

  10. #10
    Player Eekiki's Avatar
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    Kickle Cubicle
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    Balmung
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    Quote Originally Posted by TheVedis View Post
    i know right

    its people wishing all content was endgame
    You keep using that word. I do not think it means what you think it means.
    (1)

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