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  1. #1
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by MrDiezel View Post
    For example, I know a paladin can eat 2 Wicked Wheels tanking Garuda Ex
    WAR is an amazing MT for Garuda Ex because for each double WW we'll always have:
    - 20% damage reduce from IB
    - 30% damage reduce from Vengeance
    - 25% extra HP from ToB

    Add in stoneskin and adloquium and double WW is really not a thread at all. PLD will have strong CDs too but not available on each phase.
    WAR can have every up for every burst on that fight.
    Additionally, during razor plume phase, WAR MT can do Steel cyclone > Infuriate > Steel cyclone to kill them faster and allow more time to dps Garuda.


    Ever since 2.1 patch, my static has put me MT on most end content because we just kick ass now (Garuda Ex, T4, T5). Caduceus and Ifrit Ex are the only fight where I feel PLD has an advantage because of constant high incoming damage. Both class are really well balanced now, PLD being still a more well rounded class but WAR is an amazing MT for predictable burst and amazing OT because amazing AoE aggro, low enmity combos and debuffs.
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  2. #2
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Shinkyo View Post
    Caduceus and Ifrit Ex are the only fight where I feel PLD has an advantage because of constant high incoming damage.
    Ifrit is actually really spiky because a vast majority of his damage comes in through the fire breath that applies Suppuration. If you learn how/when to predict them, WAR can be absolutely amazing at tanking Ifrit and, because Ifrit basically forces tank swaps after about 30-40 seconds, WAR will have exactly half of their CD suite available each go around (Foresight or Featherfoot for the first 15-20 seconds; Vengeance or Convalescence/ToB for the second half). PLD has to balance out their 90/180 second CDs to cover everything. The big advantage that PLD has for Ifrit is HG for when shit hits the fan and the healers can't get to the tanks when a double fire breath is coming which isn't always needed.
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