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  1. #21
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Nekodar View Post
    The only problem with Pharos Sirius is people trying to zerg through it.
    First boss, concentrate on taking down adds, and if you have stacks, let them dissipate before dpsing boss further...
    Second boss, leave the eggs alone or only kill one egg when it lights up.
    For the 1st boss i just ask the dps to burn boss while i tank and kite adds
    Its very do able without LB too.
    Cuz i can take about 2 aetherial explosions before dying lol and having like 10 dogs chase you is funny / scary.
    For Zu, i just ask them to burn him cuz i can still keep everyone up while tanking the adds. It gets kinda laggy tho lol cuz each of the pullet/ crockets will do breath of wind XD but non the less very easy to tank them all and still heal normally.
    3rd boss = don't need to even move.
    Siren= just fight it normally lol
    I like how this dungeon success is technically up to the healer and their skills. So ppl will be more likely to stay when u offer to carry them XD
    (0)

  2. #22
    Player
    Yumi_umi's Avatar
    Join Date
    Nov 2013
    Posts
    2,138
    Character
    Yumi Umi
    World
    Adamantoise
    Main Class
    Goldsmith Lv 90
    Over gearing has its perks as people would feel like their victory is more assured even without assessing the individual's skill at their job.
    Cuz its all about stats and not skill in most ppls eyes at first glance.
    (0)

  3. #23
    Player
    Akeda's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    20
    Character
    Valensiya Atkascha
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    It's really not that hard, most of the dungeon is enjoyable but because of the last boss it's not worth the time/reward.

    All they have to do is remove that idiotic healing debuff and I think everything would be fine.
    (0)

  4. #24
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Akirakogami View Post
    It's really not that hard...

    It's mostly just derp dps that don't listen to what you tell them.
    In agreement. Looking at Pharos again, the all the bosses before Siren just require your DPS to down the adds ASAP and it should be fine (except Zu, have to always remind DPS not to let stack go above 12 and murder the tank).

    Siren is just a little more demanding for healers. But again, it isn't that tough if your Tank silence Lunatic Voice.
    (0)

  5. #25
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    I like the siren fight, resembles final boss of parasite eve 2 soo much. Too bad drops from pharos are so crap that it is only worth completing it once and never visiting again.
    (1)

  6. #26
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Yumi_umi View Post
    Siren= just fight it normally lol
    I like how this dungeon success is technically up to the healer and their skills. So ppl will be more likely to stay when u offer to carry them XD
    Only lazy people leave everything up to the healer when with little extra work for the tank, Lunatic Voice can be prevented and make it much easier.

    While I've beaten siren as healer plenty of times with lunatic voice not being prevented, it's a huge pain that is totally unnecessary.
    (0)

  7. #27
    Player
    Classikal's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    112
    Character
    Daq Kiri
    World
    Hyperion
    Main Class
    Archer Lv 60
    This dungeon is very easily doable at low item levels. When I first hit 50 on BLM, I queue'd a DR on it, and got this dungeon. I was only i70, and there was a SMN as well, that was obviously even lower item level than I was. First boss, no issues at all. We killed the adds as they popped, and DPS'd boss in-between adds.

    Zu went fine as well, we lasted long enough to actually see all the eggs hatch, which I've never seen before. But we pretty much treated it same as the 1st boss. The last batch of eggs actually hatched all at once, was about 5-6 pullets. But I just LB'd them down, and that was that.

    Third boss probably isn't even worth mentioning, just like every other group, zerg it down and done.

    And even the Siren wasn't that bad. The adds are really weak. Even at i70 I could 2-shot them with AF3 Fire 1's.
    (1)

  8. #28
    Player
    Ninix's Avatar
    Join Date
    Aug 2013
    Posts
    381
    Character
    Talim Amariyo
    World
    Balmung
    Main Class
    Arcanist Lv 60
    I hate that people are such pansies when it comes to this dungeon. It's my favorite 4-man specifically because it's the only one that presents even a modicum of challenge, and yet almost inevitably when you zone into it someone leaves.

    And of course in 2.2 they're going to nerf it and have stated that the original difficulty was too high for what they're targeting for 4-mans. So it looks like we should not expect to see any challenging 4-man content at all in this game.
    (2)

  9. #29
    Player
    ChaoticDarkGriever's Avatar
    Join Date
    Aug 2013
    Posts
    92
    Character
    Kyrie Targaryen
    World
    Leviathan
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Akirakogami View Post
    It's really not that hard...

    It's mostly just derp dps that don't listen to what you tell them.
    Particularly lolDRGs. Been there, done that.
    (0)

  10. #30
    Player
    SlyRoyale's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    270
    Character
    Cecilia Tyyne
    World
    Sargatanas
    Main Class
    Archer Lv 80
    Well said, OP! I absolutely hate it when people leave the dungeon because they find it too hard. I've only completed Pharos Sirius 2-3 times out of the other times where people just drop it because it is "too hard" for them. Screw those losers. I just want to have fun in a challenging dungeon instead of seeing Haukke HM, Wanderer's Palace, or Amdapor Keep every other time. I want more variety and experience regarding multiple dungeons, but these pansies who leave before the first pull aren't doing anyone favours--including themselves. It's frustrating when you're eager to do something and a bunch of wusses just leave you hanging in the wind because they can't be bothered to try. Quoting Gretzky here, "You miss 100% of the shots you don't take."
    (2)

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