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  1. #1
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    Confirmation of Uncapped Raids. Confirmation of a terrible decision.

    Source: http://forum.square-enix.com/ffxiv/t...331#post192331

    Hello hello!

    Thank you again for your questions, I got some answers about the dungeons!

    First, the level cap is not restrictive. This means that a rank 40 player can enter a dungeon level 25, with no level adjustment. As for the disconnections, the player who disconnects will remain in the dungeon, as there is at least one member of his team now, so he can join his team once again online.

    To the question of AquaRyu for the moment only two towers are planned, however I will pass your suggestion on a dungeon level 20!
    Way to halfass more filler content that will be completed in two weeks.

    [SIZE="6"]
    Give us OPTIONS!

    - Voluntary level cap feature: Any player above the recommended dungeon level can initiate this feature to scale their level down. Example: Lv.50 Player wants a challenge so his Lv.50 job is scaled down to Lv.25 for Toto-Rak.

    - Make it so loot doesn't drop when there is a player that is 10 levels above the recommended level in the dungeon. TERA's instanced content works like this and it helps balance content.

    - Scaling up monsters based on the highest member in the group is great BUT you also need to scale the highest member's abilities down to match the lower levels! Adding more HP does not add more Strategy! Reducing the ways you can deal with encounters springs forth new ideas and cool new challenges!

    - ???

    - PROFIT!
    [/SIZE]

    [SIZE="5"]Please take a look at this [Poll] to see the results on Capped/Scaled Down Content vs. Uncapped FFA Content: http://forum.square-enix.com/ffxiv/t...ns-or-uncapped[/SIZE]
    (Spoiler! Everyone wants capped dungeons ~_^)
    (36)
    Last edited by Richard; 06-22-2011 at 07:00 AM.

  2. #2
    Player
    Seif's Avatar
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    Mar 2011
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    Seif Dincht
    World
    Balmung
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    Marauder Lv 72
    Well at least they got that part right. I loved it when they removed caps in XI.

    It's just so fun to think of a way to solo a dungeon with time and patience and proper planning.


    Oh yeah 60min? Well in XI that was fun... in XIV probably impossible due to this game offering no freedom whatsoever like past FF games.
    (2)

  3. #3
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    So now someone can walk you through a dungeon. Woohoo, another example of SE wasting time on crap when they should be fixing their game.
    (12)
    Content was edited by Moderator due to violation of Forum Guidelines.

  4. #4
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    Quote Originally Posted by Seif View Post
    Well at least they got that part right. I loved it when they removed caps in XI.

    It's just so fun to think of a way to solo a dungeon with time and patience and proper planning.


    Oh yeah 60min? Well in XI that was fun... in XIV probably impossible due to this game offering no freedom whatsoever like past FF games.
    can't tell if serious.
    (3)

  5. #5
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    DurtiMonkeyToe's Avatar
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    Mar 2011
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    Durti Monkeytoe
    World
    Cactuar
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    Pugilist Lv 80
    Quote Originally Posted by Seif View Post
    Well at least they got that part right. I loved it when they removed caps in XI.

    It's just so fun to think of a way to solo a dungeon with time and patience and proper planning.


    Oh yeah 60min? Well in XI that was fun... in XIV probably impossible due to this game offering no freedom whatsoever like past FF games.
    Unfortunately, you won't be soloing dungeons anytime soon: http://forum.square-enix.com/ffxiv/t...ated-%28Q-A%29

    Hello,

    I have checked with Yoshida producer regarding the number of players required for the raid dungeon

    In patch 1.18 the number of players required will be as following.

    * The Thousand Maws of Toto-Rak : 4 party members required
    * The Dzemael Darkhold: 8 party member required

    Due to the server load and looking from balance perspective it will be as above for now. Once after releasing in 1.18 and being played we will look/listen to player feedback we will release different variations of players required.

    Per Yoshida producer he says “8 party required Dzemael Darkhold holds a really good reward, so please give a try.”
    (0)

  6. #6
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    Confirmation of players winning the right to experience the dungeon the way they want to as long as they are the minimum level


    lets face it, the lower dungeon isnt endgame, its mid game
    mid game content, mid game challenge
    endgame characters wont be going there for the challenge
    (17)

  7. #7
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    Roaran's Avatar
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    Mar 2011
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    Ajax Sol
    World
    Excalibur
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    Marauder Lv 50
    You guys should really just do yourself, and everyone else, a favor: quit the game

    Edit: Directed at the whiners~
    (23)

  8. #8
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    Mar 2011
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    Quote Originally Posted by TheVedis View Post
    Confirmation of players winning the right to experience the dungeon the way they want to as long as they are the minimum level


    lets face it, the lower dungeon isnt endgame, its mid game
    mid game content, mid game challenge
    endgame characters wont be going there for the challenge
    So you condone 1-2 Lv.50's blowing through Toto-Rak for 2-3 Lv.25's? It's things like this that destroy any semblance of a challenge in games anymore. You may as well be breastfeeding at 15 years old.
    (16)

  9. #9
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    Rentahamster's Avatar
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    Renta Hamster
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TheVedis View Post
    lets face it, the lower dungeon isnt endgame, its mid game
    mid game content, mid game challenge
    endgame characters wont be going there for the challenge
    Like I said in the other thread: The mark of a well-designed game is proper game balance throughout the entire game, not only at end-game.
    (14)
    ------------------------------------------------------------------------------------------------------

    My Threads: http://forum.square-enix.com/ffxiv/s...vBForum_Thread

  10. #10
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    Quote Originally Posted by Rentahamster View Post
    Like I said in the other thread: The mark of a well-designed game is proper game balance throughout the entire game, not only at end-game.
    yes, but you dont balance a rank 30 dungeon for rank 50s

    you balance it for rank 30s
    (12)

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