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  1. #61
    Player
    Nadrojj's Avatar
    Join Date
    Sep 2012
    Location
    Ul'dah
    Posts
    491
    Character
    Nadrojj Rolyatt
    World
    Siren
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Zell View Post
    I think the content is hard but maybe i just suck. Took me 40 tries to beat Titan Extreme. Took me 20 tries to beat Garuda extreme. Took me 5 tries (as tank) to beat Ifrit Extreme. Took us 3 weeks on Turn 4. It's been 3 weeks on Twintania and furthest we've gotten is Snakes. This seems to be pretty challanging... but again, maybe we just arn't that good. Or maybe we're worse than the average player.
    It's all relative, it's a learning curve for sure. Once you get the mechanics down with your group you'll be able to clear it first try every time. We got stuck on road blocks along the way (admittedly we haven't beat t5, but that's mainly because once the news about the echo came out people just decided they'd rather not put the time in to beat it before the nerf, which makes me wish they never announced the echo) we took a few weeks to learn titan and clear, a few weeks on t4, but once we got it down we were fine. Once you start clearing this stuff you'll see it's not that difficult, just takes coordination and making sure no one really screws up. I was more referring to the fact that they need more engaging content, more grind type content to keep players engaged. Open world content, no more dungeons, rare monsters, rare drops, things like this keep players logging in hoping to get their hands on items. 14 has none of that right now, everyone is i90 myth/allagan, and you'll see the same thing next patch, everyone will be wearing a mix of the same stuff. Nothing to really set you apart from your peers, and that's a shame. While players hated it the open world 24 hours spawns in final fantasy 11 kept players logging in for years, just for a shot at a rare item. While I don't want to see that exact model introduced, if they did something along these lines it would't be a "monday" game.

    The issue I have with them catering the game more toward casuals is that they have players who want to play this and want to put in a ton of time, there is just nothing for them to do.
    (9)

  2. #62
    Quote Originally Posted by KyroeFelix View Post
    I'm sorry. Did you say Age of Conan was well thought out? That game had nothing for players to do past level 20 and burned to the ground shortly after launch.
    I m kinda confident you didnt return when Rise of the Godslayer was out, and after that well, when Dragonspine released. It simply got the BEST PvE right now, there's just no doubt. Some of it is really hard, and graphically its still pretty rock solid.

    Go back and play I think you ll be surprised

    Played it for 5 years so yeah.


    Otherwise, WoW before BC obviously.

    for that bit :

    Aion NEVER had WEEK lockouts.
    Aion didn't but it was a vastly common thing used out there in a lot of mmos. It was worse than that. You had locks for absolutely every single dungeon in the game, lol.


    If you lagged during siege it was because your comp couldn't handle it
    Don't think I ever had a bad comp. Was like Warhammer at release : nothing special graphics, but absolutely badly optimised + awful servers. Both Aion and Warhammer had these.

    For a fair comparison, are you lagging like mad here when Odin / Behemoth are poppin ? on my end it never was the case since release, for a lot of players it is, and for an apparently pretty large portion of the playerbase people are hitted by landslide while not even beein in it.

    Experience differ for everyting because of X.
    (1)
    Last edited by Sygmaelle; 03-05-2014 at 06:48 AM.

  3. #63
    Player
    Athol's Avatar
    Join Date
    Jan 2014
    Posts
    22
    Character
    Athol Broze
    World
    Gilgamesh
    Main Class
    Arcanist Lv 24
    There is nothing difficult in this game except maybe not having a cc for a class quest lol. The dungeons are beyond easy and CT is lol. It is the most casual friendly mmo I have played. I feel sorry for hardcore mmo players playing this lol.

    I've tanked dungeons without a healer lol.
    (2)

  4. #64
    Player
    Athol's Avatar
    Join Date
    Jan 2014
    Posts
    22
    Character
    Athol Broze
    World
    Gilgamesh
    Main Class
    Arcanist Lv 24
    Quote Originally Posted by Nadrojj View Post
    ^ This opinion is the reason why we have the ff14 we have. Catering to people who play the game for fun, not bragging rights. While there's nothing wrong with that it seems that SE/Yoshi are scared to add content that hardcore players want because casuals will say it's too hard and leave. The are better off taking the casual easy route and making more money by retaining more casuals than adding hardcore content and losing casuals when they get fed up because they can't beat said content.
    I play this game casually. I mostly craft and I hope they add more challenging content for you guys. I have zero interest in hardcore mmo grinding this game and it has allowed me to enjoy it a lot. No mmo is perfect and they seem to be doing a good job developing this game.
    (1)

  5. #65
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    Quote Originally Posted by Athol View Post
    There is nothing difficult in this game except maybe not having a cc for a class quest lol. The dungeons are beyond easy and CT is lol. It is the most casual friendly mmo I have played. I feel sorry for hardcore mmo players playing this lol.

    I've tanked dungeons without a healer lol.
    I really don't get this. The average mmo player has to wipe on primals and coil dozens and dozens of times, weeks upon weeks of wiping before beating it. Even progression guilds do not one shot anything in the game. I can understand if other games have harder mechanics, but to say this game is the easiest is really misleading and a flat out lie.
    (8)

  6. #66
    Player
    Lumiin's Avatar
    Join Date
    Nov 2013
    Posts
    248
    Character
    Secare Miura
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Aion didn't but it was a vastly common thing used out there in a lot of mmos. It was worse than that. You had locks for absolutely every single dungeon in the game, lol.
    They had minutes to hourly lock outs. In by having that a lot of players weren't so quick to just leave and most people actually TRIED. FT, TL,Adma and many others didnt have lock outs at all.

    Don't think I ever had a bad comp.
    A lot of people don't realize the kind of machine you have to have to be able to run Siege smoothly. *Pets PC* I never lagged during siege ever. Unless my bf was downloading some game on utorrent with the bandwidth allocation set on max.


    Does anyone have the link to that video of Yoshi stating the game is extremely casual? >.> I can't find it.

    Quote Originally Posted by Zell View Post
    I really don't get this. The average mmo player has to wipe on primals and coil dozens and dozens of times, weeks upon weeks of wiping before beating it.
    Some of the wiping has to do with the whole server lag thing. Also majority of the players on this game are horribad. Go play some other mmos and then come back to this one. This game has the highest population of bads I've ever seen and all you have to do is dodge. This game is the easiest mmo I and loads of other mmoers have ever played.
    (1)
    Last edited by Lumiin; 03-05-2014 at 07:04 AM.

  7. #67
    Player
    DurtiMonkeyToe's Avatar
    Join Date
    Mar 2011
    Posts
    903
    Character
    Durti Monkeytoe
    World
    Cactuar
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Zell View Post
    I really don't get this. The average mmo player has to wipe on primals and coil dozens and dozens of times, weeks upon weeks of wiping before beating it. Even progression guilds do not one shot anything in the game. I can understand if other games have harder mechanics, but to say this game is the easiest is really misleading and a flat out lie.
    Don't feed the trolls. This guy's highest level is 24.
    (3)

  8. #68
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Quote Originally Posted by Zell View Post
    I really don't get this. The average mmo player has to wipe on primals and coil dozens and dozens of times, weeks upon weeks of wiping before beating it. Even progression guilds do not one shot anything in the game. I can understand if other games have harder mechanics, but to say this game is the easiest is really misleading and a flat out lie.
    I understand where you're coming from with this.

    But, I also understand where the other guy is coming from. This game relies very heavily, and pretty much exclusively, on pattern memorization and motor memory for skill rotations.

    For people who spot patterns immediately, and who can quickly fix a pattern into their motor memory, this game is easier than sitting on the couch.

    Sadly, I am not one of those people. However, for the few times when I've managed to run something often enough to get the motor memory fixed, yeah, this game is WAY too easy. There's nothing that challenges you to think or use creative skill combinations. It's one pattern to each boss, and one rotation to each job.

    In my personal opinion, that is what's going to eventually kill the game. It's exclusive reliance on patterns, rotations and an ever increasing linear item level.
    (5)

  9. #69
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    The difficulty in this game is basically having a group that has a similar mindset to you. As an example, there are a lot of Coil groups that will do Coil one day a week - but some people have enough time where they'd prefer to do it a few days a week. It's extremely hard to find a group of 7 other people who want to complete content together AND have the same schedule you do. Obviously you can PUG Coil/EX Primals but people will give up really quickly. My first Garuda EX the other tank gave up after 2 wipes (learning group, not "experienced i90+ pls") which ended up with the leader disbanding the Party. That's basically the trouble with PUGs, one person won't have enough patience to stick it through til you beat it, then that person needs to be replaced, then the new person has to have the fight explained (or at least how your group does it), and it ends up taking forever just to beat one thing (or you just don't beat it at all). There's a reason it's taking people forever to beat Titan EX and it has very little to do with their learning curve. I've yet to run with someone who doesn't learn from their mistakes after 1 screw up, but maybe I'm just in the minority here.
    (3)

  10. #70
    Player
    Zell's Avatar
    Join Date
    Oct 2011
    Location
    Limsa Lominsa
    Posts
    266
    Character
    Zell Drakk
    World
    Hyperion
    Main Class
    Gladiator Lv 75
    The extremely casual comment was from the PS4 promotion released yesterday. BTW, that is taken way out of context. The game is VERY casual friendly, but it doesn't mean it doesn't have difficult encounters. People mistake casual and hardcore as meaning that the game is easy or hard. The game can have very challenging content that doesn't require 4 hour investment of time.

    Other games like WoW, have Raids where 75% of the dungeon is trash mobs, and 25% are bosses. CT, as an example, though VERY easy, has barely any trash mobs. Coil has 5 minutes of trash in turn 1, 5 minutes of trash in turn 2, Turn 3 is all trash but can be avoided. Turn 4 no trash. Turn 5 no trash.


    I rather have difficult, HIGHLY tuned content (Titan Extreme) then have content be filled with fluff/time wasters like endless waves of trash. I think his wording of casual is that the game can be enjoyed to its fullest without requiring a 40 hour investment a week. Casual doesn't mean the game is easy. As someone who raiding for 2 years in Wow, I don't want to play 40 hours a week. Give me my challenges but don't make me play the game like a second job.
    (7)

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